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Author Halladay, Kyle, author.

Title Practical shader development : vertex and fragment shaders for game developers / Kyle Halladay. [O'Reilly electronic resource]

Publication Info. [California] : Apress, [2019]
New York : Distributed to the Book trade worldwide by Springer Science+Business Media New York, [2019]
©2019
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Description 1 online resource (1 volume) : illustrations
Bibliography Includes bibliographical references.
Subject Unity (Electronic resource)
Unity (Electronic resource)
Video games -- Design.
Computer graphics.
Jeux vidéo -- Conception.
Infographie.
computer graphics.
Computer games -- Design
Computer graphics
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