Description |
1 online resource (x, 206 pages) : illustrations (chiefly color) |
Series |
Focal Press visual effects and animation |
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Focal Press visual effects and animation.
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Bibliography |
Includes bibliographical references and index. |
Contents |
Ch. 1. Introduction : playing God -- ch. 2. Getting equipped -- ch. 3. Getting animated -- ch. 4. Keep it simple : developing your story -- ch. 5. Coat hangers for armatures : making your own model -- ch. 6. Model makers : the professionals -- ch. 7. Four walls and a sky : sets and props -- ch. 8. Sound advice -- ch. 9. The mechanics of movement -- ch. 10. The performance -- ch. 11. Filming -- ch. 12. Post production -- ch. 13. Getting the job : the business of animation. |
Summary |
To make great animation, you need to know how to control a whole world: how to make a character, how to make that character live and be happy or sad. You need to create four walls around them, a landscape, the sun and moon - a whole life for them. You have to get inside that puppet and first make it live, then make it perform. Susannah Shaw provides the first truly practical introduction to the craft skills of model animation. This is a vital book in the development of model animation which, following the success of Aardman's first full-length film 'Chicken Run' |
Subject |
Animation (Cinematography)
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Animation (Cinéma) |
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animations (visual works) |
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animation (process) |
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Animation (Cinematography) |
Other Form: |
Print version: Shaw, Susannah. Stop motion. Boston : Focal Press, 2004 0240516591 9780240516592 (DLC) 2003060664 (OCoLC)52937799 |
ISBN |
9780080498256 (electronic bk.) |
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0080498256 (electronic bk.) |
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9781136135095 |
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113613509X |
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9781136135101 |
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1136135103 |
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9781136135057 |
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1136135057 |
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(alk. paper) |
Standard No. |
10.4324/9780080498256 doi |
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