Description |
355 pages : color illustration ; 25 cm. |
Series |
Critical role, vox machina |
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Nijkamp, Marieke.
Critical role. Vox Machina ; 01.
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Summary |
"Vex and Vax have always been outsiders. A harsh childhood in the elite elven city of Syngorn quickly taught them not to rely on others. Now, freed from the expectations of their exacting father and the scornful eyes of Syngorn’s elves, the cunning hunter and the conning thief have made their own way in the world of Exandria. The twins have traveled far and experienced great hardship. But with the help of Vex’s quick wit and Vax’s quicker dagger, they’ve always kept ahead of trouble. Now, unknown perils await them in the bustling city of Westruun, where the twins become entangled in a web spun by the thieves’ guild known to many as the Clasp. Trapped by a hasty deal, Vex and Vax (along with Vex’s faithful bear companion, Trinket) set out into the wilds to fulfill their debt to the infamous crime syndicate. As the situation grows more complicated than they ever could have imagined, for the first time Vex and Vax find themselves on opposite sides of a conflict that threatens the home they have carried with each other for years." --book jacket |
Subject |
Twins -- Fiction.
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Dungeons and Dragons (Game) -- Fiction.
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Thieves -- Fiction.
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Hunters -- Fiction.
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Organized crime -- Fiction.
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Fantasy fiction.
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Genre |
Fantasy fiction.
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Science fiction.
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Added Title |
Based on work: Critical role (Television program)
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Other Title |
At head of title: Vox machina. Kith & kin |
Added Title |
Kith and kin |
ISBN |
05934966200 |
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9780593496626 |
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0593496620 |
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