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LEADER 00000pam  2200397 i 4500 
003    DLC 
005    20200923122126.0 
008    200322s2021    mnua   j b    001 0 eng   
010      2019046376 
020    9781541590526|q(library binding) 
040    LBSOR/DLC|beng|erda|cDLC|dIMmBT|dUtOrBLW 
042    pcc 
082 00 794.8|223 
092    |fJ|a794.8|bWAX 
100 1  Waxman, Laura Hamilton,|eauthor. 
245 14 The business of gaming /|cLaura Hamilton Waxman. 
264  1 Minneapolis :|bLerner Publications,|c[2021] 
300    24 pages :|bcolor illustrations ;|c24 cm. 
336    text|btxt|2rdacontent 
337    unmediated|bn|2rdamedia 
338    volume|bnc|2rdacarrier 
490 1  The best of gaming (UpDog Books) 
500    Ages: 8-13|bLerner Publications 
500    Grades: K-1|bLerner Publications 
504    Includes bibliographical references (page 23) and index. 
505 00 |tThe gaming industry --|tMaking games --|tBio break! --
       |tAll about Esports. 
520    "Thanks to passionate fans, blockbuster games, and 
       celebrity players, the gaming industry takes in billions 
       of dollars each year. Learn how pro gamers make money, 
       which games are the all-time top sellers, and much more"--
       |cProvided by publisher. 
521    Ages: 8-13|bLerner Publications 
521    Grades: K-1|bLerner Publications 
650  0 Video games|vJuvenile literature. 
650  0 Video gamers|vJuvenile literature. 
650  0 eSports (Contests)|vJuvenile literature. 
650  0 Video games|xDesign|vJuvenile literature. 
830  0 Best of gaming (UpDog Books) 
Location Call No. Status
 95th Street Juvenile Nonfiction  J 794.8 WAX    DUE 04-24-24
 Nichols Juvenile Nonfiction  J 794.8 WAX    AVAILABLE