Virtual reality -- Design. : Creating augmented and virtual realities : theory and practice for next-generation spatial computing / edited by Erin Pangilinan, Steve Lukas, and Vasanth Mohan. [O'Reilly electronic resource]
Virtual reality -- Library applications. : Best technologies for public libraries : policies, programs, and services / Christopher DeCristofaro, James Hutter, and Nick Tanzi.
2020
1
Virtual reality -- Miscellanea. : The simulation hypothesis : an MIT computer scientist shows why AI, quantum physics and Eastern mystics agree we are in a video game [Hoopla electronic resource] / Rizwan Virk.
2019
1
Virtual reality -- Moral and ethical aspects. : Cyberpsychology : the study of individuals, society and digital technologies / Monica Therese Whitty, Garry Young. [O'Reilly electronic resource]
Here are entered works on employees who function as a team although located in different physical environments, through the use of electronic communication.
Virtual work teams -- Management. -- Sound recordings. : Uniting the virtual workforce [OverDrive/Libby electronic resource] transforming leadership and innovation in the globally integrated enterprise / Karen Sobel Lojeski, Richard R. Reilly.
2008
1
Virtual work teams -- Psychological aspects. : Building virtual teams : [electronic resource] : trust, culture, and remote work / Catalina Dumitru. [O'Reilly electronic resource]
2021
1
Virtual work teams -- United States. : Remote works : managing for freedom, flexibility, and focus / Ali Greene and Tamara Sanderson. [O'Reilly electronic resource]