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Virtual LANs -- Examinations -- Study guides.   2
 

Virtual libraries -- See Digital libraries


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Virtual machine manager. : Mastering Virtual Machine Manager 2008 R2 / Michael Michael, Hector Linares. [O'Reilly electronic resource]  2010 1
 

Virtual machine systems -- See Virtual computer systems


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Virtual memory (Computer science) -- See Virtual storage (Computer science)


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Virtual money -- See Digital currency


Here are entered works on digital representations of monetary value and fiat currencies in digital form. Works on currencies that use cryptography to secure and verify transactions and to control the creation of new currency units are entered under Cryptocurrencies.
  1
 

Virtual personal assistants (Computer software) -- See Intelligent personal assistants (Computer software)


  1
 

Virtual private networks (Computer networks) -- See Extranets (Computer networks)


Here are entered works on semi-private computer networks used by an organization to form a collaborative network of authorized individuals and organizations linked by Internet technology.
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  Virtual reality -- 3 Related Subjects   3
Virtual reality.   69
Virtual reality -- Comic books, strips, etc.   26
Virtual reality -- Comic books, strips, etc. -- Fiction.   10
Virtual reality -- Comic books, strips, etc. -- Juvenile fiction.   4
Virtual reality -- Computer programs.   8
Virtual reality -- Computer programs -- Fiction. : Users : a novel / Colin Winnette.  2023 1
Virtual reality -- Computer programs -- Handbooks, manuals, etc. -- Juvenile literature. : Minecraft modding for kids for dummies / by Sarah Guthals, Stephen Foster, Lindsey Handley. [O'Reilly electronic resource]  2015 1
Virtual reality -- Design. : Creating augmented and virtual realities : theory and practice for next-generation spatial computing / edited by Erin Pangilinan, Steve Lukas, and Vasanth Mohan. [O'Reilly electronic resource]  2019 1
Virtual reality -- Design -- Juvenile literature. : STEM : the battle between 2-D and 3-D / Georgia Beth and Lesley Freed. [Boundless electronic resource]  2018 1
Virtual reality -- Drama.   7
Virtual reality -- Drama -- Videodiscs.   11
Virtual reality -- Economic aspects.   4
Virtual reality -- Equipment and supplies. : Make. Volume 52, August/September 2016 : virtual creation, design and build in VR space. [O'Reilly electronic resource]  2016 1
Virtual reality -- Fiction.   152
Virtual reality -- Fiction -- Sound recordings.   10
Virtual reality -- Fiction -- Sound recordings. -- Sound recordings. : Otherworld [OverDrive/Libby electronic resource] Jason Segel, Kirsten Miller.  2017 1
Virtual reality in education. : The facilitator's guide to immersive, blended, and hybrid learning / Cindy Huggett. [O'Reilly electronic resource]  2023 1
Virtual reality in management.   25
Virtual reality in management -- Examinations -- Study guides. : VCP5-DT official cert guide / Linus Bourque. [O'Reilly electronic resource]  2013 1
Virtual reality -- Industrial applications.   2
Virtual reality -- Juvenile fiction.   39
Virtual reality -- Juvenile fiction -- Comic books, strips, etc. : My video game ate my homework / written and illustrated by Dustin Hansen ; lettered by Corey Breen.  2020 1
Virtual reality -- Juvenile fiction. -- Sound recordings.   3
Virtual reality -- Juvenile literature.   4
Virtual reality -- Library applications. : Best technologies for public libraries : policies, programs, and services / Christopher DeCristofaro, James Hutter, and Nick Tanzi.  2020 1
Virtual reality -- Miscellanea. : The simulation hypothesis : an MIT computer scientist shows why AI, quantum physics and Eastern mystics agree we are in a video game [Hoopla electronic resource] / Rizwan Virk.  2019 1
Virtual reality -- Moral and ethical aspects. : Cyberpsychology : the study of individuals, society and digital technologies / Monica Therese Whitty, Garry Young. [O'Reilly electronic resource]  2016 1
Virtual reality -- Popular works. : Virtual reality / Samuel Greengard. [O'Reilly for electronic resources]  2019 1
Virtual reality -- Psychological aspects.   2
Virtual reality -- Social aspects.   6
Virtual reality -- Social aspects -- Fiction. : Into the fire [Hoopla electronic resource] / Rachael Blok.  2021 1
Virtual reality. -- Sound recordings. : Second lives [OverDrive/Libby electronic resource] a journey through virtual worlds / Tim Guest.  2008 1
Virtual reality -- Technological innovations.   8
Virtual reality -- Video games. : Our world is ended [Switch Video Game] / developed by Red Entertainment. Nintendo Switch.  2019 1
Virtual reality -- Videodiscs.   2
Virtual reality -- Vocational guidance -- Juvenile literature. : Careers in virtual reality technology / Joshua Gregory.  2019 1
 

Virtual reference services (Libraries) -- See Electronic reference services (Libraries)


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Virtual storage (Computer science)   69
Virtual storage (Computer science) -- Computer-assisted instruction. : Introduction to OneDrive. [Learning library electronic resource]  2017 1
Virtual storage (Computer science) -- Design and construction. : VMware vSphere 5.x Datacenter Design Cookbook : Over 70 Recipes to Design a Virtual Datacenter for Performance, Availability, Manageability, and Recoverability with VMware vSphere 5.x / Hersey Cartwright. [O'Reilly electronic resource]  2014 1
Virtual storage (Computer science) -- Handbooks, manuals, etc. : IBM SmartCloud Storage Access V1.2 implementation guide / Larry Coyne [and others]. [O'Reilly electronic resource]  2014 1
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