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Subjects (1-50 of 69)
Virtual reality.
1
EBOOK
2012
3D Movie Making
Mendiburu, Bernard, author.
Routledge, 2012.
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2
EBOOK
2017
3D user interfaces : theory and practice
LaViola, Joseph J., author.
Boston : Addison-Wesley, [2017]
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3
EBOOK
2017
The Art of prey

[United States] : Dark Horse Comics, 2017.
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4
EBOOK
2017
Augmented human : how technology is shaping the new reality
Papagiannis, Helen, author.
Sebastopol, CA : O'Reilly Media, [2017]
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6
EBOOK
2005
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9
EBOOK
2016
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10
EBOOK
2004
Designing virtual worlds
Bartle, Richard A.
Indianapolis, Ind. : New Riders, ©2004.
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11
EBOOK
2016
Develop Microsoft HoloLens apps now
Taylor, Allen G., author.
[Place of publication not identified] : Apress, [2016]
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12
EBOOK
2009
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14
BOOK
2018
Experience on demand : what virtual reality is, how it works, and what it can do
Bailenson, Jeremy, author.
New York, NY : W.W. Norton & Company, [2018]
 
Location Call No. Status
 95th Street Adult Nonfiction  006.8 BAI 2018    AVAILABLE
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15
EAUDIOBOOK
2018
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17
EBOOK
2012
Graphics Gems III (IBM Version)
Kirk, David, author.
Morgan Kaufmann, 2012.
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18
BOOK
2019
The history of the future : Oculus, Facebook, and the revolution that swept virtual reality
Harris, Blake J., author.
New York, NY : Dey St., an imprint of William Morrow, [2019]
 
Location Call No. Status
 95th Street Adult Nonfiction  006.8 HAR 2019    AVAILABLE
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20
EBOOK
2007
A hitchhiker's guide to virtual reality
McMenemy, Karen, 1976-
Wellesley, Mass. : A K Peters, ©2007.
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21
EBOOK
2017
HoloLens beginner's guide : join the AR revolution with HoloLens
Odom, Jason M., author.
Birmingham, UK : Packt Publishing, 2017.
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24
EBOOK
2007
I, avatar : the culture and consequences of having a second life
Meadows, Mark Stephen.
Indianapolis, Ind. : New Riders ; London : Pearson Education [distributor], 2007.
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27
EBOOK
2017
Learning web-based virtual reality : build and deploy web-based virtual reality technology
Neelakantam, Srushtika, author.
[Place of publication not identified] : Apress, [2017]
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28
EAUDIOBOOK
2023
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29
BOOK
2022
The metaverse : and how it will revolutionize everything
Ball, Matthew (Matthew L.), author.
New York, NY : Liveright Publishing Corporation, a division of W.W. Norton & Company, [2022]
 
Location Call No. Status
 95th Street Adult Nonfiction  303.4834 BAL    AVAILABLE
 Naper Blvd. Adult Nonfiction  303.4834 BAL    AVAILABLE
 Nichols Adult Nonfiction  303.4834 BAL    AVAILABLE
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33
EBOOK
2012
Modeling in Silo
Nevercenter, David Randall, Antony Ward.
[S.l.] : Routledge, 2012.
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34
EBOOK
2022
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35
EBOOK
2010
Networked graphics : building networked games and virtual environments
Steed, Anthony.
Burlington, MA : Morgan Kaufmann ; Oxford : Elsevier Science [distributor], ©2010.
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36
EBOOK
2015
Oculus Rift in action
Davis, Bradley Austin, author.
Shelter Island, NY : Manning Publications, [2015]
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37
EBOOK
2006
OpenGL® Shading Language, Second Edition
Rost, Randi, author.
Addison-Wesley Professional, 2006.
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38
EBOOK
2004
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39
BOOK
2022
Reality+ : virtual worlds and the problems of philosophy
Chalmers, David John, 1966- author.
New York, NY : W.W. Norton & Company, [2022]
 
Location Call No. Status
 95th Street Adult Nonfiction  111 CHA    AVAILABLE
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42
BOOK
2022
Step into the metaverse : how the immersive internet will unlock a trillion-dollar social economy
Van Rijmenam, Mark, author.
Hoboken, New Jersey : John Wiley & Sons, Inc., [2022]
 
Location Call No. Status
 Nichols Adult Nonfiction  302.231 VAN    AVAILABLE
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43
EBOOK
2022
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44
EBOOK
2018
Storytelling for virtual reality : methods and principles for crafting immersive narratives
Bucher, John K., author.
New York and London : Routledge, Taylor & Francis Group, 2018.
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45
EBOOK
2008
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46
BOOK
2023
Understanding the metaverse : a business and ethical guide
Rosa, N. (Nicola), author.
Hoboken, NJ : Wiley, 2023.
 
Location Call No. Status
 Nichols Adult Nonfiction  302.30285 ROS    AVAILABLE
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47
EAUDIOBOOK
2022
Understanding the metaverse : a business and ethical survival guide
Rosa, N. (Nicola), author.
[Place of publication not identified] : Ascent Audio, 2022.
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48
EBOOK
2003
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50
EBOOK
2020
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