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Mark   Year Entries
Virtual computer systems -- Examinations -- Study guides.   23
Virtual computer systems -- Handbooks, manuals, etc.   3
Virtual computer systems -- Juvenile literature.   2
Virtual computer systems -- Management.   4
Virtual computer systems -- Programming. : Hack and HHVM : programming productivity without breaking things / Owen Yamauchi. [O'Reilly electronic resource]  2015 1
Virtual computer systems -- Security measures.   6
Virtual computer systems -- Study guides.   3
Virtual computer systems -- Testing. : Troubleshooting vSphere storage : become a master at troubleshooting and solving common storage issues in your vSphere environment / Mike Preston. [O'Reilly electronic resource]  2013 1
 

Virtual currency -- See Digital currency


Here are entered works on digital representations of monetary value and fiat currencies in digital form. Works on currencies that use cryptography to secure and verify transactions and to control the creation of new currency units are entered under Cryptocurrencies.
  1
  Virtual environments -- 2 Related Subjects   2
Virtual humans (Artificial intelligence) : New laws of robotics : defending human expertise in the age of AI [Hoopla electronic resource] / Frank Pasquale.  2021 1
  Virtual identities -- 2 Related Subjects   2
 

Virtual instruments (Music software) -- See Software synthesizers


  1
Virtual LANs.   4
Virtual LANs -- Examinations -- Study guides.   2
 

Virtual libraries -- See Digital libraries


  1
Virtual machine manager. : Mastering Virtual Machine Manager 2008 R2 / Michael Michael, Hector Linares. [O'Reilly electronic resource]  2010 1
 

Virtual machine systems -- See Virtual computer systems


  1
 

Virtual memory (Computer science) -- See Virtual storage (Computer science)


  1
 

Virtual money -- See Digital currency


Here are entered works on digital representations of monetary value and fiat currencies in digital form. Works on currencies that use cryptography to secure and verify transactions and to control the creation of new currency units are entered under Cryptocurrencies.
  1
 

Virtual personal assistants (Computer software) -- See Intelligent personal assistants (Computer software)


  1
 

Virtual private networks (Computer networks) -- See Extranets (Computer networks)


Here are entered works on semi-private computer networks used by an organization to form a collaborative network of authorized individuals and organizations linked by Internet technology.
  1
  Virtual reality -- 3 Related Subjects   3
Virtual reality.   69
Virtual reality -- Comic books, strips, etc.   27
Virtual reality -- Comic books, strips, etc. -- Fiction.   10
Virtual reality -- Comic books, strips, etc. -- Juvenile fiction.   4
Virtual reality -- Computer programs.   8
Virtual reality -- Computer programs -- Fiction. : Users : a novel / Colin Winnette.  2023 1
Virtual reality -- Computer programs -- Handbooks, manuals, etc. -- Juvenile literature. : Minecraft modding for kids for dummies / by Sarah Guthals, Stephen Foster, Lindsey Handley. [O'Reilly electronic resource]  2015 1
Virtual reality -- Design. : Creating augmented and virtual realities : theory and practice for next-generation spatial computing / edited by Erin Pangilinan, Steve Lukas, and Vasanth Mohan. [O'Reilly electronic resource]  2019 1
Virtual reality -- Design -- Juvenile literature. : STEM : the battle between 2-D and 3-D / Georgia Beth and Lesley Freed. [Boundless electronic resource]  2018 1
Virtual reality -- Drama.   6
Virtual reality -- Drama -- Videodiscs.   11
Virtual reality -- Economic aspects.   4
Virtual reality -- Equipment and supplies. : Make. Volume 52, August/September 2016 : virtual creation, design and build in VR space. [O'Reilly electronic resource]  2016 1
Virtual reality -- Fiction.   153
Virtual reality -- Fiction -- Sound recordings.   10
Virtual reality -- Fiction -- Sound recordings. -- Sound recordings. : Otherworld [OverDrive/Libby electronic resource] Jason Segel, Kirsten Miller.  2017 1
Virtual reality in education. : The facilitator's guide to immersive, blended, and hybrid learning / Cindy Huggett. [O'Reilly electronic resource]  2023 1
Virtual reality in management.   25
Virtual reality in management -- Examinations -- Study guides. : VCP5-DT official cert guide / Linus Bourque. [O'Reilly electronic resource]  2013 1
Virtual reality -- Industrial applications.   2
Virtual reality -- Juvenile fiction.   39
Virtual reality -- Juvenile fiction -- Comic books, strips, etc. : My video game ate my homework / written and illustrated by Dustin Hansen ; lettered by Corey Breen.  2020 1
Virtual reality -- Juvenile fiction. -- Sound recordings.   3
Virtual reality -- Juvenile literature.   4
Virtual reality -- Library applications. : Best technologies for public libraries : policies, programs, and services / Christopher DeCristofaro, James Hutter, and Nick Tanzi.  2020 1
Virtual reality -- Miscellanea. : The simulation hypothesis : an MIT computer scientist shows why AI, quantum physics and Eastern mystics agree we are in a video game [Hoopla electronic resource] / Rizwan Virk.  2019 1
Virtual reality -- Moral and ethical aspects. : Cyberpsychology : the study of individuals, society and digital technologies / Monica Therese Whitty, Garry Young. [O'Reilly electronic resource]  2016 1
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