LEADER 00000nam a22004577i 4500 003 OCoLC 005 20240129213017.0 006 m o d 007 cr cnu|||unuuu 008 230906s2024 njua ob 001 0 eng d 035 (OCoLC)1396226809 037 9780138187651|bO'Reilly Media 040 ORMDA|beng|erda|epn|cORMDA|dOCLCO 049 INap 082 04 005.1 082 04 005.1|223/eng/20230906 099 eBook O'Reilly for Public Libraries 100 1 Moghe, Sumeet Gayathri,|eauthor. 245 14 The async-first playbook :|bremote collaboration techniques for agile software teams /|cSumeet Gayathri Moghe ; forewords by Martin Fowler and Darren Murph. |h[O'Reilly electronic resource] 250 [First edition]. 264 1 Hoboken, New Jersey :|bAddison-Wesley,|c[2024] 300 1 online resource (368 pages) :|billustrations 336 text|btxt|2rdacontent 337 computer|bc|2rdamedia 338 online resource|bcr|2rdacarrier 504 Includes bibliographical references and index. 520 Distributed work is now inevitable, but conventional agile approaches are too "synchronous" for today's remote teams. Meetings, ceremonies, and rituals can become unsustainable when teams are scattered across the globe. The result: burnout, constant interruptions, a lack of deep work, poor work-life balance, greater frustration, and workplaces with poor diversity. In The Async-First Playbook, Thoughtworks Principal Product Manager Sumeet Gayathri Moghe provides tools and techniques to embed remote-native, asynchronous practices into traditional agile methods, making remote work more efficient, inclusive, thoughtful, and fun. Drawing on extensive experience leading distributed teams, Moghe addresses the "nuts and bolts" of specific practices and the crucial "softer" elements such as culture, mindset, and leadership. Short, practical chapters show how to adapt traditional agile techniques such as sprints and pair programming for the realities of today's distributed environments. Whatever your project, youll learn how to create asynchronous environments that promote success, improve the workplace experience, and deliver better results. 590 O'Reilly|bO'Reilly Online Learning: Academic/Public Library Edition 650 0 Agile software development. 650 0 Virtual work teams. 650 0 Teams in the workplace. 650 0 Computer software|xDevelopment|xManagement. 650 0 Software engineering. 650 6 Méthodes agiles (Développement de logiciels) 650 6 Équipes virtuelles. 650 6 Équipes de travail. 650 6 Génie logiciel. 700 1 Fowler, Martin,|d1963-|ewriter of foreword. 700 1 Murph, Darren,|ewriter of foreword. 856 40 |uhttps://ezproxy.naperville-lib.org/login?url=https:// learning.oreilly.com/library/view/~/9780138187651/?ar |zAvailable on O'Reilly for Public Libraries 994 92|bJFN