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Virreynato del Perú -- See Peru (Viceroyalty)


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Virtual bullying -- See Cyberbullying


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Virtual casino gambling -- See Internet gambling


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Virtual communities -- See Online social networks


Here are entered works on Web services, such as Facebook, Twitter, etc., that enable people to meet, interact with, and develop personal relationships with others.
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Virtual computer systems -- See Also the narrower term Virtual storage (Computer science)


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Virtual computer systems.   11
Virtual computer systems -- Drama -- Videodiscs. : Virtuality [(DVD) videorecording] / teleplay by Michael Taylor ; story by Ronald D. Moore and Michael Taylor ; directed by Peter Berg.  2010 1
Virtual computer systems -- Management. : Scheduling of large-scale virtualized infrastructures : toward cooperative management / Flavien Quesnel. [Axis 360 electronic resource]  2014 1
 

Virtual currency -- See Digital currency


Here are entered works on digital representations of monetary value and fiat currencies in digital form. Works on currencies that use cryptography to secure and verify transactions and to control the creation of new currency units are entered under Cryptocurrencies.
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Virtual environments -- See Virtual reality


Here are entered works on entirely digital environments that are experienced by end users. Works on environments that layer digital content on top of physical environments are entered under Augmented reality. Works on combined physical and digital content that enables interaction with real-world and digital objects are entered under Mixed reality.
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Virtual identities -- See Online identities


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Virtual instruments (Music software) -- See Software synthesizers


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Virtual libraries -- See Digital libraries


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Virtual machine systems -- See Virtual computer systems


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Virtual memory (Computer science) -- See Virtual storage (Computer science)


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Virtual money -- See Digital currency


Here are entered works on digital representations of monetary value and fiat currencies in digital form. Works on currencies that use cryptography to secure and verify transactions and to control the creation of new currency units are entered under Cryptocurrencies.
  1
 

Virtual personal assistants (Computer software) -- See Intelligent personal assistants (Computer software)


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Virtual private networks (Computer networks) -- See Extranets (Computer networks)


Here are entered works on semi-private computer networks used by an organization to form a collaborative network of authorized individuals and organizations linked by Internet technology.
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  Virtual reality -- 4 Related Subjects   4
Virtual reality.   10
Virtual reality -- Comic books, strips, etc.   18
Virtual reality -- Comic books, strips, etc. -- Fiction.   13
Virtual reality -- Comic books, strips, etc. -- Juvenile fiction. : Sword art online progressive. 007 / art: Kiseki Himura ; original story: Reki Kawahara ; character design: abec ; translation: Stephen Paul.  2018 1
Virtual reality -- Computer games. : Our world is ended [Switch Video Game] / developed by Red Entertainment. Nintendo Switch.  2019 1
Virtual reality -- Drama.   4
Virtual reality -- Drama -- Videodiscs.   11
Virtual reality -- Economic aspects. -- Sound recordings. : Play money, or, How I quit my day job and made millions trading virtual loot [Hoopla electronic resource] / Julian Dibbell.  2011 1
Virtual reality -- Fiction.   117
Virtual reality -- Fiction.n. : Bluescreen / Dan Wells.  2016 1
Virtual reality -- Fiction. -- Sound recordings.   24
Virtual reality -- Fiction -- Sound recordings. -- Sound recordings. : Otherworld [Overdrive electronic resource] / Jason Segel, Kirsten Miller.  2017 1
Virtual reality in education. : Engaging learners through Zoom : strategies for virtual teaching across disciplines / Jonathan Brennan.  2020 1
Virtual reality in management.   3
Virtual reality in management. -- Sound recordings.   2
Virtual reality in medicine. : VRx : how virtual therapeutics will revolutionize medicine / Brennan Spiegel.  2020 1
Virtual reality -- Juvenile fiction.   32
Virtual reality -- Juvenile fiction -- Comic books, strips, etc. : My video game ate my homework / written and illustrated by Dustin Hansen ; lettered by Corey Breen.  2020 1
Virtual reality -- Juvenile fiction. -- Sound recordings.   9
Virtual reality -- Juvenile literature.   5
Virtual reality -- Philosophy. : Dawn of the new everything : encounters with reality and virtual reality / Jaron Lanier.  2017 1
Virtual reality -- Psychological aspects. : Infinite reality [OverDrive electronic resource] : avatars, eternal life, new worlds, and the dawn of the virtual revolution / Jim Blascovich and Jeremy Bailenson.  2011 1
Virtual reality -- Social aspects.   3
Virtual reality -- Social aspects. -- Sound recordings. : Play money, or, How I quit my day job and made millions trading virtual loot [Hoopla electronic resource] / Julian Dibbell.  2011 1
Virtual reality. -- Sound recordings. : Second lives [OverDrive electronic resource] : a journey through virtual worlds / Tim Guest.  2008 1
Virtual reality therapy. : VRx : how virtual therapeutics will revolutionize medicine / Brennan Spiegel.  2020 1
Virtual reality therapy -- Fiction. : The virtual swallows of Hog Island / Julianna Baggott ; illustration by Mark Smith. [Axis 360 electronic resource]  2017 1
Virtual reality -- Vocational guidance -- Juvenile literature. : Careers in virtual reality technology / Joshua Gregory.  2019 1
 

Virtual reference services (Libraries) -- See Electronic reference services (Libraries)


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Virtual storage (Computer science) -- Computer-assisted instruction.   4
 

Virtual teams (Work teams) -- See Virtual work teams


Here are entered works on employees who function as a team although located in different physical environments, through the use of electronic communication.
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