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Subjects (1-48 of 48)
Video games -- Design.
1
EBOOK
2021
2D Game development with Unity
Lanzinger, Franz, author.
Boca Raton, FL : CRC Press, 2021.
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5
EBOOK
2012
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6
EBOOK
2013
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7
BOOK
2015
Actionable gamification : beyond points, badges, and leaderboards
Chou, Yu-Kai, 1986- author.
[United States] [Octalysis Group], [2017]
 
Location Call No. Status
 Naper Blvd. Adult Nonfiction  005.3 CHO 2017    AVAILABLE
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8
EBOOK
2019
Actionable gamification : beyond points, badges, and leaderboards
Chou, Yu-Kai, 1986- author.
Birmingham, UK : Packt Publishing, 2019.
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9
EVIDEO
2014
Adobe Flash Professional CC learn by video 2014 release
Labrecque, Joseph.
[Place of publication not identified] : Peachpit Press, 2014.
No one has rated this material
10
EBOOK
2017
Advanced game design : a systems approach
Sellers, Michael, author.
Boston : Addison-Wesley, 2017.
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11
EBOOK
2015
Advanced game design with HTML5 and JavaScript
Van der Spuy, Rex, author.
California : Apress, 2015.
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13
BOOK
2019
Location Call No. Status
 95th Street Adult Nonfiction  794.8 HAS    AVAILABLE
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14
EVIDEO
2019
Advancing our understanding of deep reinforcement learning with community-driven insights
Lange, Danny B., on-screen presenter.
[Place of publication not identified] : O'Reilly Media, 2019.
No one has rated this material
15
EBOOK
2004
AI for game developers
Bourg, David M.
Sebastopol CA : O'Reilly, ©2004.
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16
EBOOK
2003
Andrew Rollings and Ernest Adams on game design
Rollings, Andrew, 1972-
Indianapolis, Ind. : New Riders ; London : Pearson Education, ©2003.
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17
EBOOK
2015
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18
EBOOK
2021
Apple game frameworks and technologies build 2D games with SpriteKit & Swift
Coron, Tammy, author.
Raleigh, North Carolina : The Pragmatic Bookshelf, [2021]
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19
BOOK
2019
Arcade game typography : the art of pixel type
Omagari, Toshi, author.
London : Thames and Hudson, 2019.
 
Location Call No. Status
 Nichols Adult Nonfiction  794.8 OMA    DUE 04-17-24
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20
BOOK
2020
The art of Assassin's Creed : Valhalla

Milwaukie, OR : Dark Horse Books, 2020.
 
Location Call No. Status
 Naper Blvd. Adult Nonfiction  793.93 ASS    AVAILABLE
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21
EBOOK
2020
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22
EBOOK
2016
Art of Atari
Lapetino, Tim, author.
[United States] : Dynamite Entertainment, 2016.
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23
EBOOK
2013
The art of Bioshock Infinite

[United States] : Dark Horse Comics, 2013.
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24
EBOOK
2019
The art of Concrete Genie

[United States] : Dark Horse Comics, 2019.
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25
EBOOK
2020
The art of cuphead
Cymet, Eli, author.
[United States] : Dark Horse Comics, 2020.
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26
EBOOK
2019
The art of Days gone
Garvin, John.
[United States] : Dark Horse Comics, 2019.
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27
BOOK
2019
The art of Diablo
Gerli, Jake, author, editor.
Irvine, California : Blizzard Entertainment, 2019.
 
Location Call No. Status
 95th Street Adult Nonfiction  793.93 GER    AVAILABLE
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28
EVIDEO
2021
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29
EBOOK
2015
The art of game design : a book of lenses
Schell, Jesse, author.
Boca Raton, FL : CRC Press/Taylor & Francis Group, [2015]
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30
EBOOK
2020
The Art of Game Design : a book of lenses
Schell, Jesse, author.
Boca Raton : CRC Press, [2020]
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32
EBOOK
2019
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33
BOOK
2015
The art of Halo 5 : guardians

San Rafael, California : Insight Editions, 2015.
1 hold on first copy returned of 1 copy
 
Location Call No. Status
 Nichols Adult Nonfiction  793.932 HAL    TRACE
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34
EBOOK
2019
The art of Super Mario Odyssey

[United States] : Dark Horse Comics, 2019.
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35
EBOOK
2021
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36
EBOOK
2017
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38
EAUDIOBOOK
2017
The awesome inner workings of video games
Kaplan, Arie.
[United States] : Lerner Publishing Group, 2017.
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39
EVIDEO
2017
The basics of designing 3D art with Blender and Unity
Manning, Jon, on-screen presenter.
[Place of publication not identified] : O'Reilly, [2017]
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40
EBOOK
2011
Basics of game design
Moore, Michael E. (Game designer)
Boca Raton : A K Peters/CRC Press, ©2011.
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41
EBOOK
2014
Beggining RPG maker XV Ace
Perez, Darrin, author.
New York : Apress, [2014]
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42
EVIDEO
2014
Beginners app development with Corona SDK
Hernández, Rafael.
[Place of publication not identified] : InfiniteSkills, 2014.
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43
EBOOK
2015
A beginner's guide to writing Minecraft plugins in JavaScript
Higgins, Walter, author.
[San Francisco, CA] : Peachpit Press, [2015]
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45
EBOOK
2011
Beginning 3D game development with Unity : the world's most widely used multi-platform game engine
Blackman, Sue.
New York, NY : Apress : Distributed to the Book trade by Springer Science + Business Media, ©2011.
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46
EBOOK
2014
Beginning Android 3D game development
Chin, Robert.
[New York] : Apress ; New York : Distributed by Springer Science+Business Media New York, ©2014.
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47
EBOOK
2012
Beginning Facebook game apps development
Graham, Wayne, 1977-
[New York] : Apress, ©2012.
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48
BOOK
2022
Location Call No. Status
 95th Street Adult Nonfiction  794.81536 GOD 2022    AVAILABLE
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