LEADER 00000cam 2200337Ii 4500 001 1389830938 003 OCoLC 008 230710t20232023nyu e 000 0aeng d 010 2022933914 020 9781419758119|qhc. 020 141975811X|qhc. 040 NjBwBT|beng|erda|cPCX|dPCX|dJCX|dNBO|dJAS|dGZD|dUOK |dUtOrBLW 043 n-us--- 092 794.8092|bROM 100 1 Romero, John,|d1967-|eauthor. 245 10 Doom guy :|blife in first person /|cJohn Romero. 264 1 New York :|bAbrams Press,|c2023. 264 4 |c©2023 300 370 pages ;|c24 cm 336 text|btxt|2rdacontent 337 unmediated|bn|2rdamedia 338 volume|bnc|2rdacarrier 520 "John Romero, gaming's original rock star, is the cocreator of DOOM, Quake, and Wolfenstein 3-D, some of the biggest video games of all time. Considered the godfather of the first-person shooter, a genre that continues to dominate the market today, he holds a unique place in gaming history. In DOOM Guy: Life in First Person, Romero chronicles, for the first time, his difficult childhood and storied career, beginning with his early days submitting Apple II game code to computer magazines and sneaking computers out the back door of his day job to write code at night. Industry-redefining breakthroughs in design and tech during Romero's time at id Software made DOOM and Quake cultural phenomena, and this thrilling story recounts every step of the process, from collaborative, heavy metal-fueled days spent crafting the industry's most revolutionary and cutting-edge games to a high-profile falling-out with id cofounder John Carmack"-- |cProvided by publisher. 600 10 Romero, John,|d1967- 630 00 Doom (Computer file) 650 0 Video game designers|zUnited States|vBiography. 650 0 Computer programmers|zUnited States|vBiography. 650 0 Video games|xDesign|xHistory. 655 7 Autobiographies.|2lcgft
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