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008    230307s2022    xxu    js     000 1 eng d 
020    9780062975218|q(electronic bk.) 
020    0062975218|q(electronic bk.) 
029    https://d2snwnmzyr8jue.cloudfront.net/
       hpc_9780062975218_180.jpeg 
028 42 MWT15775178 
037    15775178|bMidwest Tape, LLC|nhttp://www.midwesttapes.com 
040    Midwest|erda 
082 04 [Fic]|223 
099    eBook hoopla 
099    eBook hoopla 
100 1  Alston, B. B.,|eauthor. 
245 10 Amari and the great game|h[Hoopla electronic resoure]. 
264  1 [United States] :|bBalzer + Bray,|c2022. 
264  2 |bMade available through hoopla 
300    1 online resource 
336    text|btxt|2rdacontent 
337    computer|bc|2rdamedia 
338    online resource|bcr|2rdacarrier 
347    text file|2rda 
490 1  Supernatural investigations ;|vbook two 
506    Digital content provided by hoopla. 
520    Sequel to the New York Times bestseller Amari and the 
       Night Brothers! Artemis Fowl meets Men in Black in this 
       magical second book in the New York Times and Indie 
       bestselling Supernatural Investigations trilogy-perfect 
       for fans of Tristan Strong Punches a Hole in the Sky, the 
       Percy Jackson series, and Nevermoor. After finding her 
       brother and saving the entire supernatural world, Amari 
       Peters is convinced her first full summer as a Junior 
       Agent will be a breeze. But between the fearsome new Head 
       Minister's strict anti-magician agenda, fierce Junior 
       Agent rivalries, and her brother Quinton's curse steadily 
       worsening, Amari's plate is full. So when the secretive 
       League of Magicians offers her a chance to stand up for 
       magiciankind as its new leader, she declines. She's got 
       enough to worry about! But her refusal allows someone else
       to step forward, a magician with dangerous plans for the 
       League. This challenge sparks the start of the Great Game,
       a competition to decide who will become the Night 
       Brothers' successor and determine the future of 
       magiciankind. The Great Game is both mysterious and deadly,
       but among the winner's magical rewards is Quinton's last 
       hope-so how can Amari refuse? 
538    Mode of access: World Wide Web. 
650  0 Siblings|vJuvenile fiction. 
650  0 Magic|vJuvenile fiction. 
650  0 Blessing and cursing|vJuvenile fiction. 
650  0 Magic|xCompetitions|vJuvenile fiction. 
650  0 Good and evil|vJuvenile fiction. 
650  0 African Americans|vJuvenile fiction. 
650  0 Electronic books. 
710 2  hoopla digital. 
800 1  Alston, B. B.|tSupernatural investigations ;|vbk. 2. 
856 40 |uhttps://www.hoopladigital.com/title/
       14176985?utm_source=MARC|zInstantly available on hoopla. 
856 42 |zCover image|uhttps://d2snwnmzyr8jue.cloudfront.net/
       hpc_9780062975218_180.jpeg