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Author Ashworth, Jeff, author.

Title The game master's book of traps, puzzles and dungeons : a punishing collection of bone-crunching contraptions, brain-teasing riddles and stamina-testing encounter locations for 5th edition RPG adventures / Jeff Ashworth.

Publication Info. New York, NY : Media Lab Books, [2022]
Location Call No. Status
 95th Street Adult Nonfiction  793.93 ASH    TRACE
 95th Street Adult Nonfiction  793.93 ASH    AVAILABLE
 Nichols Adult Nonfiction  793.93 ASH    AVAILABLE
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Description 253 pages : illustrations (some color) ; 29 cm
Note "Plus 3 one-shot adventures!"--Cover.
Summary "he Game Master's Book of Traps, Puzzles and Dungeons provides GMs with endless options for populating their adventures with challenging riddles, puzzles, spiked pits, Rube Goldberg-style deathtraps and much more--everything they need to push player character to their limit and bring new levels of excitement (and anxiety) to their game play. GMs will find more than 60 challenging puzzles, 60 unique traps and 50 modular dungeon chambers, each with its own set of possible encoounters, meaning GMs can generate a fully-functional (or completely dilapidated) dungeon in a few rolls of a dice"-- Provided by publisher.
Subject Fantasy games -- Design and construction.
Fantasy games -- Handbooks, manuals, etc.
Genre Handbooks and manuals.
Added Title Traps, puzzles and dungeons
ISBN 9781948174985 hc.
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