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Author Sylvester, Tynan.

Title Designing games : a guide to engineering experiences / Tynan Sylvester. [O'Reilly electronic resource]

Imprint Sebastopol, CA : O'Reilly Media, ©2013.
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Description 1 online resource (1 volume) : illustrations
Summary Describes the principles of computer game design, covering such topics as creating game mechanics, combining narrative with interactivity, building interactions, establishing a metaphor vocabulary, designing through iteration, and your game's market positioning.
Subject Video games -- Design -- Psychological aspects.
Video games -- Design.
Computer games -- Psychological aspects.
Jeux vidéo -- Conception -- Aspect psychologique.
Jeux vidéo -- Conception.
Computer games -- Design
Computer games -- Psychological aspects
ISBN 9781449338039 (electronic bk.)
1449338038 (electronic bk.)
9781449338022 (electronic bk.)
144933802X (electronic bk.)
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