Chapter 1. Why robots? -- chapter 2. How robots? -- chapter 3. Which robots? Selecting and paying for equipment -- chapter 4. Making the case -- chapter 5. Stand-alone activity guide -- chapter 6. Camp activity guide -- chapter 7. Club activity guide.
Summary
This book provides a complete guide for launching a robotics program in the library and demonstrates the links between robotics programming and learning. It also includes complete instructions for various program models that employ robotics.