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Author Ahearn, Luke.

Title 3D game textures : create professional game art using Photoshop / Luke Ahearn. [O'Reilly electronic resource]

Edition 2nd ed.
Imprint Burlington, Mass. : Focal Press, ©2009.
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Description 1 online resource (xvi, 403 pages) : illustrations
text file
Note Includes index.
Contents The Concept Artists -- Ch. 1. A Basic (Game) Art Education -- Ch. 2. A Brief Orientation to Computer Graphic Technology -- Ch. 3. Shaders and Materials -- Ch. 4. Prepping for Texture Creation -- Ch. 5. The Sci-Fi Setting -- Ch. 6. The Urban Setting -- Ch. 7. The Outdoor Setting -- Ch. 8. Game Effects -- Ch. 9. Normal Maps and Multi-Pass Shaders.
Summary Finally the eagerly-awaited next edition of Luke Ahearn's cornerstone game art book: 3D Game Textures is on its way. The book will be refreshed per the latest revision of Photoshop and the latest game industry trends and developments. 3D Game Textures allows next-gen game artists to learn to create everything from bricks to books in Photoshop with this step-by-step instructional guide. Because texture is 99% of what a gamer sees when playing, this topic deserves considerable coverage but has gotten little attention. Unlike anything on the market, this book concentrates soley on texturing, and provides an in-depth guide to game texturing with hundreds of high-quality examples. Game artists learn all they need to know on the topic, including basic artistic principles, tools and techniques, and specific step-by-step tutorials that explain how to create textures for myriad environments. New Coverage of the latest version of Photoshop, including adding multiple edge tiling; adding Photoshop Bridge coverage; an updated metal tutorial and adding coverage of urban exteriors. Included in the second edition is a new chapter and an advanced project, featureing a large outdoor urban area - war torn city. Great amount of work on detailed textures (overlays and advanced blending in PS) that utilize many shaders. This environment will look roughly like Battlefield 2 or more recently Call of Duty 4. The scene will include effects as well - smoke and bullet holes. Grass, trees, curtains, signs, and more. The DVD includes: demo versions of relevant software as well as resource images.
Subject Adobe Photoshop.
Adobe Photoshop.
Adobe Photoshop
Video games -- Programming.
Computer graphics.
Jeux vidéo -- Programmation.
Infographie.
computer graphics.
Computer games -- Programming.
Computer graphics.
Video games -- Programming
Computer graphics
Other Form: Print version: Ahearn, Luke. 3D game textures. Burlington, Mass. : Focal Press, ©2009 9780240811482 (OCoLC)298324375
ISBN 9780240811482
0240811488
Standard No. 9780240811482
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