LEADER 00000cam 2200397 i 4500 001 sky298836861 003 SKY 005 20200306061903.0 008 200203s2020 tnu d 000 1 eng d 020 9781939053237 020 1939053234 040 |dSKYRV|erda|dUtOrBLW 043 n-cn--- 092 |fTEEN|aBRUCHAC 100 1 Bruchac, Joseph,|d1942-|eauthor. 245 10 Found /|cJoseph Bruchac. 264 1 Summertown, Tennessee :|b7th Generation,|c[2020] 264 4 |c©2020 300 iii, 107 pages ;|c18 cm. 336 text|btxt|2rdacontent 337 unmediated|bn|2rdamedia 338 volume|bnc|2rdacarrier 490 1 PathFinders 520 A teenage survival expert finds all his skills tested as he's pursued through the Canadian wilderness by men determined to silence him. On his way to teach at Camp Seven Generations, a Native outdoor school, Nick witnesses a murder and then is thrown off a train. Remembering and using the teachings of his Abenaki Elders will prove to be the difference between life and death for him. Although his pursuers have modern technology to help them, Nick has something even more useful. In addition to the skills he's learned, he has an ally in the natural world around him. Found, like the famous story "The Most Dangerous Game," is a tale that focuses on being hunted until a way can be found to become the hunter. 650 0 Teenagers|zCanada|vFiction. 650 0 Abenaki Indians|zCanada|vFiction. 650 0 Murder|zCanada|vFiction. 650 0 Witnesses|zCanada|vFiction. 650 0 Survival|zCanada|vFiction. 650 0 Wilderness areas|zCanada|vFiction. 651 0 Canada|vJuvenile fiction. 655 0 Young adult fiction. 655 7 Action and adventure fiction.|2lcgft 830 0 PathFinders (Summertown, Tenn.)
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