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Author Zink, Jason.

Title Practical rendering and computation with Direct3D 11 / Jason Zink, Matt Pettineo, Jack Hoxley. [O'Reilly electronic resource]

Imprint Boca Raton, FL : CRC Press, ©2012.
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Description 1 online resource (xvi, 631 pages) : illustrations
Note "An A.K. Peters book."
Bibliography Includes bibliographical references (pages 621-624) and index.
Summary "This book provides readers with practical knowledge of the Direct3D 11 API. The first half of the text introduces the API, examines the main concepts of the rendering pipeline, details the new computation pipeline, and describes the design of systems. With a focus on specific sample topics, the chapters in the second half build on each other to provide a complete picture of API usage. Each chapter includes an introduction, background theory, an implementation design section, and a conclusion"-- Provided by publisher
Subject Direct3D.
Direct3D
Rendering (Computer graphics)
Three-dimensional display systems.
Rendu (Infographie)
Affichage tridimensionnel.
three-dimensional.
Rendering (Computer graphics)
Three-dimensional display systems
Added Author Pettineo, Matt.
Hoxley, Jack.
Added Title Practical rendering and computation with Direct3D eleven
Other Form: Print version: Zink, Jason. Practical rendering and computation with Direct3D 11. Boca Raton, Florida : CRC Press, ©2012 xvi, 631 pages 9781568817200
ISBN 1568817207
9781568817200
9781439869765
1439869766
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