Description |
1 online resource (xv, 157 pages) : illustrations, facsimiles |
Contents |
Introduction : general principles of timing -- The storyboard -- Responsibility of the director -- The basic unit of time in animation -- Timing for television vs. timing for feature films -- Slugging -- Bar sheets -- Timing for traditional animation : exposure charts or exposure sheets -- Timing for an overseas production -- Timing for a 2D digital production -- Timing for a 3D digital production -- Timing for an actor-based program (performance or motion capture) -- Animation and properties of matter -- Rotating objects -- Force transmitted through a flexible joint -- Force transmitted through jointed limbs -- Spacing of drawings : general remarks -- Spacing of drawings -- Timing a slow action -- Timing a fast action -- Getting into and out of holds -- Single frames or double frames? Ones or twos? -- How long to hold? -- Anticipation -- Follow through -- Overlapping action -- Timing an oscillating movement -- Timing to suggest weight and force : 1 -- Timing to suggest weight and force : 2 -- Timing to suggest weight and force : 3 -- Timing to suggest weight and force : 4 -- Timing to suggest force : repeat action -- Character reactions and 'takes' -- Timing to give a feeling of size -- The effects of friction, air resistance and wind -- Timing cycles : how long a repeat? -- Multiple character scenes -- Digital crowd scenes -- Effects animation : flames and smoke -- Water -- Rain -- Snow -- Explosions -- Digital effects -- Repeat movements of inanimate objects -- Timing a walk -- Types of walk -- Spacing of drawings in perspective animation -- Timing animals' movements -- Other quadrupeds -- Timing an animals gallop -- Bird flight -- Drybrush (speed lines) and motion blur -- Accentuating a movement -- Strobing -- Fast run cycles -- Characterization (acting) -- The use of timing to suggest mood -- Synchronizing animation to speech -- Lip-sync : 1 -- Lip-sync : 2 -- Lip sync : 3 -- Timing and music -- Traditional camera movements -- 3D camera moves -- Peg movements in traditional animation -- Peg movements in 3D animation -- Editing animation -- Editing for feature films -- Editing for television episodes -- Editing for children's programming -- Editing for internet downloads -- Games -- Conclusion. |
Bibliography |
Includes bibliographical references and index. |
Subject |
Animation (Cinematography)
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Animation (Cinéma) |
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animations (visual works) |
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animation (process) |
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Animation (Cinematography) |
Added Author |
Halas, John, 1912-1995.
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Sito, Tom, 1956-
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Other Form: |
Print version: Whitaker, Harold, 1920- Timing for animation. 2nd ed. Amsterdam ; Boston ; London : Elsevier/Focal Press, 2009 9780240521602 (DLC) 2009926204 (OCoLC)373479148 |
ISBN |
0240521609 |
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9780240521602 |
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9781136134616 |
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1136134611 |
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0240517148 |
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9780240517148 |
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(pbk.) |
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9781136134623 |
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113613462X |
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9781136134579 |
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1136134573 |
Standard No. |
10.4324/9780080519272 doi |
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