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Author Verheyen, Gunther.

Title 97 Things Every Scrum Practitioner Should Know [electronic resource] : Collective Wisdom from the Experts. [O'Reilly electronic resources]

Imprint Sebastopol : O'Reilly Media, Incorporated, 2020.
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Description 1 online resource (360 p.)
Note Description based upon print version of record.
Contents Intro -- Preface -- How This Book Is Organized -- Acknowledgments -- O'Reilly Online Learning -- How to Contact Us -- I. Start, Adopt, Repeat -- 1. Five Things Nobody Tells You About Scrum -- Marc Loeffler -- 1. Scrum Will Not Solve Your Problems -- 2. Scrum Offers No Benefits When You Only Follow the Process -- 3. There Is No "Scrum Switch" -- 4. Transforming to Scrum Means Transforming Your Organization -- 5. Scrum Is Not Faster -- 2. Mindset Matters Much More Than Practices -- Gil Broza -- 3. Actually, It's Not Really About Scrum -- Stacia Viscardi -- 4. Scrum Is Simple. Just Use It As Is.
Ken Schwaber -- 5. Start with the Why of Your Scrum -- Peter Goetz & Uwe Schirmer -- 6. Adopt Before You Adapt -- Steve Berczuk -- 7. Regularly Revert to the Simplest Thing That Might Work -- Todd Miller -- 8. Will Scrum Work for Multi-Location Development? -- Pete Deemer -- 9. Know the Difference Between Multiple Scrum Teams and Multi-Team Scrum -- Markus Gaertner -- Multiple Scrum Teams -- 10. What Will You Define as "Done"? -- Gunther Verheyen -- 11. How I Learned to Stop Worrying and Start Using Scrum -- Simon Reindl -- II. Products Deliver Value -- 12. Successful Projects That...Fail
Ralph Jocham & Don McGreal -- 13. Answer This Question: "What Is Your Product?" -- Ellen Gottesdiener -- 14. Scrum: Giving the Steering Wheel Back to Business -- Rafael Sabbagh -- 15. Beware the Product Management Vacuum -- Ralph Jocham & Don McGreal -- 16. Scaling Scrum to the Entire Organization with the Flow Framework -- Mik Kersten -- 17. Put Business Value Front and Center -- Alan O'Callaghan -- 18. Product Owner, Not an Information Barrier -- Markus Gaertner -- 19. Mastering the Art of "No" to Maximize Value -- Willem Vermaak & Robbin Schuurman
20. Communicating Prioritized Requirements Through the Product Backlog -- James O. Coplien -- 21. Why There Are No User Stories at the Top of Your Product Backlog -- James O. Coplien -- 22. Mind Your Outcomes. Pay Attention to Value. -- Jeff Patton -- III. Collaboration Is Key -- 23. Is There Anything to Learn from Football Hooligans? -- Jasper Lamers -- 24. And Then a Miracle Occurs -- Konstantin Razumovsky -- 25. Put Customer Focus at the Top of Your Decision-Making Stack -- Mitch Lacey -- 26. Is Your Team Working as a Team? -- Rich Hundhausen -- 27. "That's Not My Job!" -- Markus Gaertner
28. Specialization Is for Insects -- James O. Coplien -- 29. Digital Tools Considered Harmful: Sprint Backlog -- Bas Vodde -- 30. Digital Tools Considered Harmful: Jira -- Bas Vodde -- Scrum Confusion -- No Shared Team Responsibility -- We're Stuck with Jira. Now What? -- 31. The Vicious Effects of Managing for Utilization -- Daniel Heinen & Konstantin Ribel -- 32. Becoming a Radiating Team -- Len Lagestee -- IV. Development Is Multifaceted Work -- 33. Agile Is More Than Sprinting -- James W. Grenning -- 34. Patricia's Product Management Predicament -- Chris Lukassen
Note 35. The Five Stages of Product Backlog Item Sizing
Summary "Improve your understanding of Scrum through the proven experience and collected wisdom of experts around the world. Based on real-life experiences, the 97 essays in this unique book provide a wealth of knowledge and expertise from established practitioners who have dealt with specific problems and challenges with Scrum. You'll find out more about the rules and roles of this framework, as well as tactics, strategies, specific patterns to use with Scrum, and stories from the trenches. You'll also gain insights on how to apply, tune, and tweak Scrum for your work. This guide is an ideal resource for people new to Scrum and those who want to assess and improve their understanding of this framework."--Publisher description.
Subject Scrum (Computer software development)
Agile software development.
Scrum (Développement de logiciels)
Méthodes agiles (Développement de logiciels)
Agile software development
Scrum (Computer software development)
Genre essays.
Essays
Essays.
Essais.
Other Form: Print version: Verheyen, Gunther 97 Things Every Scrum Practitioner Should Know : Collective Wisdom from the Experts Sebastopol : O'Reilly Media, Incorporated,c2020
ISBN 9781492073796
1492073792
9781492073819 (electronic bk.)
1492073814 (electronic bk.)
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