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LEADER 00000cgm a2200505Ii 4500 
001    932303268 
003    OCoLC 
005    20240129213017.0 
006    m     o  c         
007    cr cna|||||||| 
007    vz czazuu 
008    151216s2015    xx 172        o   vleng d 
035    (OCoLC)932303268 
037    CL0500000690|bSafari Books Online 
040    UMI|beng|erda|epn|cUMI|dOCLCF|dOCLCO|dOCLCA|dOCL|dOCLCA
       |dOCLCO 
049    INap 
099    Streaming Video O’Reilly for Public Libraries 
100 1  Tristem, Ben,|eauthor. 
245 10 Sams teach yourself Unity game development in 24 hours /
       |c[by Ben Tristem].|h[O'Reilly electronic resource] 
246 1  |iTitle on resource description page:|aUnity game 
       development video how-to 
264  1 [Place of publication not identified] :|bSams,|c[2015] 
300    1 online resource (1 streaming video file (2 hr., 51 min.,
       57 sec.)) :|bdigital, sound, color 
336    two-dimensional moving image|btdi|2rdacontent 
337    computer|bc|2rdamedia 
337    video|bv|2rdamedia 
338    online resource|bcr|2rdacarrier 
500    Title from title screen (viewed December 14, 2015). 
500    Date of publication from resource description page. 
511 0  Presenter, Ben Tristem. 
520    "Unity Game Development Video How-To is a series of short,
       2- to 5-minute how-to videos that walk the learner through
       a specific task or technique related to developing games 
       with Unity 5.  Adapted from the book Sams Teach Yourself 
       Unity Game Development in 24 Hours, Second Edition, each 
       video is self-contained and focused entirely on one 
       particular task. The learner can either go through the 
       videos in sequence or jump into a particular task, see how
       something is done, and then jump out again."--Resource 
       description page. 
590    O'Reilly|bO'Reilly Online Learning: Academic/Public 
       Library Edition 
630 00 Unity (Electronic resource) 
630 07 Unity (Electronic resource)|2fast 
650  0 Video games|xProgramming. 
650  0 Three-dimensional display systems. 
650  0 Video games|xDesign. 
650  6 Jeux vidéo|xProgrammation. 
650  6 Affichage tridimensionnel. 
650  6 Jeux vidéo|xConception. 
650  7 three-dimensional.|2aat 
650  7 Computer games|xDesign|2fast 
650  7 Video games|xProgramming|2fast 
650  7 Three-dimensional display systems|2fast 
856 40 |uhttps://ezproxy.naperville-lib.org/login?url=https://
       learning.oreilly.com/videos/~/9780134465586/?ar|zAvailable
       for O'Reilly for Public Libraries 
994    92|bJFN