Description |
1 online resource (xiv, 113 pages) : illustrations. |
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text file rda |
Series |
Adobe developer library |
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Adobe developer library.
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Summary |
Ready to put your ActionScript 3 skills to work on iPhone and iPad apps? This hands-on book walks you through the process of creating an Adobe AIR application for iOS devices from start to finish, using the Flex 4.5 framework. Move quickly from a basic Hello World application to complex interactions with iOS APIs, and get complete code examples for working with device components-including the accelerometer, GPS, camera, gallery, and multitouch display. This is an ideal resource for Flex developers of all levels. Use Flash Builder 4.5 to create and debug a Flex Mobile projectChoose a layout op. |
Contents |
Table of Contents; Preface; Introduction to iOS; Who This Book Is For; Who This Book Is Not For; Conventions Used in This Book; This Book's Example Files; Using the Code Examples; How to Use This Book; Safari® Books Online; How to Contact Us; Acknowledgments; Chapter1.Hello World; Create a Flex Mobile Project; Testing with adl; Preparing to Test on an iOS device; Download and Install Certificate; Add a Device; Create a new App ID; Create a Provisioning Certificate; Testing on an iOS device; Debugging on an iOS device; Chapter2.Application Layouts; Blank Application; View-Based Application. |
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View Life CycleTabbed Application; Chapter3.Configuration Settings; Configuration Settings; Automatically Reorient; Full Screen; Automatically Scale Application for Different Screen Densities; Aspect Ratio; Additional Configuration Settings; Chapter4.Exploring the APIs; Accelerometer; GPS; Camera UI; Camera Roll; Microphone; Multitouch; GestureEvent; TransformGesture; Busy Indicator; Chapter5.Working with the File System; File System Access; Folder Aliases; Read and Write to the File System; SQLite Databases; Chapter6.OS Interactions; Open in Browser; Create Text Message; Create Email. |
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Place CallSplash Screen; ViewMenu; StageWebView; Screen Options; Layout; Full Screen; ActionBar; Chapter7.Designing for iOS; MultiDPIBitmap; Setting Styles for iOS; Using Capabilities; Chapter8.Publish to iOS Installer. |
Subject |
iOS (Electronic resource)
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Flex (Computer file)
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IOS (Electronic resource) |
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Flex (Computer file) |
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Flex (Computer file) |
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iOS (Electronic resource) |
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Application software -- Development.
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iPhone (Smartphone) -- Programming.
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iPad (Computer) -- Programming.
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iPod touch (Digital music player) -- Programming.
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Tablet computers -- Programming.
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Mobile computing -- Programming.
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Logiciels d'application -- Développement. |
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iPhone (Téléphone intelligent) -- Programmation. |
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iPad (Ordinateur) -- Programmation. |
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iPod touch (Lecteur de musique numérique) -- Programmation. |
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Tablettes électroniques -- Programmation. |
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Informatique mobile -- Programmation. |
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Application software -- Development |
Other Form: |
Print version: Developing Ios Applications With Flex 4.5. Oreilly & Associates Inc 2011 9781449308360 (OCoLC)747533360 |
ISBN |
9781449315801 (electronic bk.) |
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1449315801 (electronic bk.) |
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9781449315252 (electronic bk.) |
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1449315259 (electronic bk.) |