Library Hours
Monday to Friday: 9 a.m. to 9 p.m.
Saturday: 9 a.m. to 5 p.m.
Sunday: 1 p.m. to 9 p.m.
Naper Blvd. 1 p.m. to 5 p.m.
     
Limit search to available items
Record 3 of 15
Results Page:  Previous Next
Author Taylor, Allen G., author.

Title Develop Microsoft HoloLens apps now / Allen G. Taylor. [O'Reilly electronic resource]

Publication Info. [Place of publication not identified] : Apress, [2016]
QR Code
Description 1 online resource
PDF
text file
Summary Get started as an application developer for the Microsoft HoloLens. The technology is new and this is the first book to describe the HoloLens wearable augmented reality device and provide step-by-step instructions on how developers can use the HoloLens SDK to create Windows 10 applications that merge holographic virtual reality with the wearer's actual environment. Best-selling author Allen G. Taylor explains how to develop and deliver HoloLens applications via Microsoft's ecosystem for third-party apps. Readers will learn how HoloLens differs from other virtual and augmented reality devices and how to create compelling applications to fully utilize its capabilities. You will learn: The features and capabilities of HoloLens How to build a simple Windows 10 app optimized for HoloLens The tools and resources contained in the HoloLens SDK How to build several HoloLens apps, using the SDK tools.
Contents Part I. The Windows 10 Development Environment and HoloLens -- 1. What is the Microsoft HoloLens? -- 2. The Windows 10 Platform -- 3. The Universal Windows Platform (UWP) -- 4. The Development Edition -- 5. Getting Started with HoloLens Development -- Part II. Building Apps -- 6. Choosing a Project to Tackle -- 7. Forming Project Teams -- Part III. Developing with the Unity Framework -- 8. Create a Hologram with Unity and Visual Studio -- 9. Developing with Unity and Visual Studio -- 10. Using C# with Visual Studio and Unity -- 11. Building the Origami Sample Application -- 12. Building the Holograms 240 Shared Application -- Part IV. Deep Dive into HoloLens -- 13. HoloLens Hardware -- 14. Creating Holographic Objects -- 15. Manipulating Holographic Objects -- Part V. Creating Mixed Reality Apps -- 16. Creating a Holographic Teaching Tool -- 17. Creating Your App Using HoloToolkit -- 18. Testing Your App -- Part VI. Going Beyond App Development -- 19. Becoming a HoloLens Pro -- 20. Where is this Technology Taking Us? -- Appendix A. Windows Dev Center Resources -- Appendix B. Other Resources.
Subject Microsoft Windows (Computer file)
Microsoft Windows (Computer file)
Augmented reality.
Application software -- Development.
Virtual reality.
Computer Science.
Microsoft and .NET.
Computer Science, general.
Réalité augmentée.
Logiciels d'application -- Développement.
Réalité virtuelle.
augmented reality.
virtual reality.
Computer science.
Microsoft programming.
Augmented reality
Application software -- Development
Virtual reality
Other Form: Print version: Taylor, Allen G. Develop Microsoft HoloLens Apps Now. [Place of publication not identified] : Springer Science and Business Media : Apress, 2016 1484222016 9781484222010 (OCoLC)958355776
ISBN 1484222024 (ebk)
9781484222027
Standard No. 10.1007/978-1-4842-2202-7 doi
Patron reviews: add a review
Click for more information
EBOOK
No one has rated this material

You can...
Also...
- Find similar reads
- Add a review
- Sign-up for Newsletter
- Suggest a purchase
- Can't find what you want?
More Information