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Author Ruiz, Mireia Alegre, author.

Title UI animations with Lottie and After Effects : create, render, and ship stunning animations natively on mobile with React Native / Mireia Alegre Ruiz, Emilio Rodriguez Martinez. [O'Reilly electronic resource]

Edition [First edition].
Publication Info. Birmingham, UK : Packt Publishing Ltd., 2022.
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Description 1 online resource (302 pages) : illustrations
Summary Understand and develop immersive animations along with animated stickers for Telegram using Bodymovin, After Effects and LottieFiles and integrate them in your React Native apps using this color guide to UI animations. Lottie is a small and scalable JSON-based animation file. LottieFiles is the platform where Lottie animations can be uploaded, tested, and shared. By combining the LottieFiles plugin and the LottieFiles platform, you'll be able to create stunning animations that are easy to integrate in any device. You'll also see how to use the Bodymovin plugin in After Effects to export your animation to a JSON file. The book starts by giving you an overview of Lottie and LottieFiles. As you keep reading, you'll understand the entire Lottie ecosystem and get hands-on with classic 2D animation principles. You'll also get a step-by-step guided tour to ideate, sketch for storytelling, design an icon that will fulfill the needs and expectations of users based on UX, and finally animate it in Adobe After Effects. This will help you get familiar with the After Effects environment, work with vector shape layers, create and modify keyframes using layer properties, explore path and mask features, and adjust timing easily to create professional-looking animations. By the end of this animation book, you'll be able to create and export your own Lottie animations using After Effects and implement them in mobile apps using React Native. You'll also have an understanding of 2D animation best practices and principles that you can apply in your own projects.
Contents Cover -- Title page -- Copyright and Credits -- Dedication -- Contributors -- Table of Contents -- Preface -- Part 1- Building a Foundation With After Effects and LottieFiles -- Chapter 1: Get Started With Lottie -- Technical requirements -- How to use this book -- Introduction to Lottie -- Why is it called Lottie? -- The man behind the scenes -- What is Lottie? -- Do you still need more reasons to start using Lottie? -- What is LottieFiles? -- What can I do with LottieFiles? -- Tools to create Lottie animations and integrations -- Adobe After Effects
The Lottie extension for Adobe Animate -- The LottieFiles platform -- Summary -- Chapter 2: Creating the Illusion: Get Rolling With the Basic Principles of 2D Classic Animation -- Technical requirements -- Introduction to 2D animation -- The 12 principles of 2D animation -- Squash and stretch -- Anticipation -- Staging -- Straight-ahead action and pose-to-pose -- Follow through and overlapping action -- Ease in and ease out -- Arcs -- Secondary action -- Timing -- Exaggeration -- Solid drawing -- Appeal -- Frames, keyframes, and inbetweens -- Frames -- Keyframes -- Inbetweens
Timeline, timing, and ease -- Timeline -- Timing and ease -- Drawing our icon -- Storyboarding -- Summary -- Chapter 3: Learning the Tools: Getting Familiar With After Effects -- Technical requirements -- Getting to know the AE workspace -- Customizing our workspace -- Project panel -- Understanding compositions -- Timeline -- Understanding layers -- Type of layers -- Layer properties -- Animating using the Parent & Link option -- Keyframes and animation -- Exploring ease -- Easy ease -- Graph Editor -- Summary -- Part 2 -- Cracking Lottie Animations
Chapter 4: Move It! Animating Our First Lottie With After Effects -- Technical requirements -- Creating your first project in Adobe AE -- an animated check icon -- Importing our icon to After Effects -- Importing files from Sketch to AE -- Importing files from Figma to AE -- Exporting assets from XD to AE -- UX animation workflow -- Adjusting our icon composition settings -- Understanding our check icon layers -- Adding Keyframes -- Changing scale -- Adjusting the Opacity -- Trim Paths -- Working with radial bursts -- Adding ease -- Summary
Chapter 5: Share It With the World: Working With LottieFiles -- Technical requirements -- Exporting our animation for handoff -- Exporting our animation using Bodymovin -- Exporting our animation using LottieFiles -- Creating a user account in LottieFiles -- Exploring the LottieFiles dashboard -- My Downloads -- My Likes -- My Public Animations -- My Purchases -- My Private Animations -- The importance of testing in desktop and mobile LottieFiles platforms -- Previewing .json files using the LottieFiles plugin for AE -- Uploading and previewing .json files on the LottieFiles platform
Subject Computer animation.
Mobile computing.
Animation par ordinateur.
Informatique mobile.
computer animation.
Computer animation
Mobile computing
Added Author Martinez, Emilio Rodriguez, author.
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