Description |
1 online resource (xviii, 363 pages) : illustrations |
Bibliography |
Includes bibliographical references and index. |
Contents |
pt. I. Getting Started -- Ch. 1. ActionScript Overview -- Ch. 2. Core Language Fundamentals -- pt. II. Graphics and Interaction -- Ch. 3. Properties, Methods, and Events -- Ch. 4. The Display List -- Ch. 5. Timeline Control -- Ch. 6. OOP -- Ch. 7. Motion -- Ch. 8. Drawing with Vectors -- Ch. 9. Drawing with Pixels -- pt. III. Text -- Ch. 10. Text -- pt. IV. Sound and Video -- Ch. 11. Sound -- Ch. 12. Video -- pt. V. Input/Output -- Ch. 13. Loading Assets -- Ch. 14. XMLand E4X -- pt. VI. Programming Design and Resources -- Ch. 15. Programming Design and Resources. |
Summary |
Flash designers, developers, and beginning programmers alike will find this feature-rich guide invaluable for navigating ActionScript 3.0's steep learning curve. Authors Rich Shupe and Zevan Rosser draw on their vast experience as Flash developers and teachers to give you a solid ActionScript foundation, revealing ways you can use it for practical, everyday projects. |
Subject |
Flash (Computer file)
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Flash (Computer file) |
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Flash (Computer file) |
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ActionScript (Computer program language)
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Web sites -- Design.
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ActionScript (Langage de programmation) |
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Sites Web -- Conception. |
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ActionScript (Computer program language) |
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Web sites -- Design. |
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Programmation informatique. |
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Langages de programmation. |
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Internet. |
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Manuels. |
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ActionScript (Computer program language) |
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Web sites -- Design |
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Flash. |
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Webbdesign. |
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ActionScript. |
Added Author |
Rosser, Zevan.
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Other Form: |
Print version: Shupe, Rich. Learning ActionScript 3.0. Bejing ; Sebastopol, CA : O'Reilly, ©2008 (DLC) 2009499671 |
ISBN |
9780596527877 (paperback) |
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059652787X (paperback) |
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