Description |
1 online resource (xvi, 281 pages) : illustrations |
Contents |
Front cover; character animation: 2D skills for better 3D; copyright page; contents; foreword; preface; acknowledgements; chapter 1 introduction to 2D-animation working practice; chapter 2 matter and the animation of inanimate objects; chapter 3 the construction of a simple character, its articulation and balance; chapter 4 timing, anticipation, overshoot, follow-through and overlapping action with an animated character; chapter 5 human walks and runs; chapter 6 animal walks and runs; chapter 7 animation of fish and snakes; chapter 8 animation of birds. |
Summary |
An essential guide to the 2D animation skills required for professional 3D animation. |
Subject |
Animation (Cinematography) -- Handbooks, manuals, etc.
|
|
Figure drawing -- Handbooks, manuals, etc.
|
|
Computer animation -- Handbooks, manuals, etc.
|
|
Animation (Cinéma) -- Guides, manuels, etc. |
|
Dessin de figures humaines -- Guides, manuels, etc. |
|
Animation par ordinateur -- Guides, manuels, etc. |
|
Animation (Cinematography) |
|
Computer animation |
|
Figure drawing |
Genre |
handbooks.
|
|
Handbooks and manuals
|
|
Handbooks and manuals.
|
|
Guides et manuels.
|
Added Author |
Roberts, Steve, 1941-
Character animation in 3D.
|
Other Form: |
Print version: Roberts, Steve, 1941- Character animation. 2nd ed. Oxford ; Burlington, MA : Focal Press, 2007 0240520548 9780240520544 (OCoLC)81452887 |
ISBN |
9780080488455 (electronic bk.) |
|
0080488455 (electronic bk.) |
|