Description |
1 online resource (xviii, 158 pages) : color illustrations. |
Series |
Computing and connecting in the 21st century |
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Computing and connecting in the 21st century.
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Contents |
Ch 1. Definition of electronic gaming -- ch 2. Networked games and next-generation consoles -- ch 3. Electronic shooter games -- ch 4. Electronic sports games -- ch 5. Electronic adventure games -- ch 6. Electronic platform games and music games -- ch 7. Brain games -- ch 8. Electronic role-playing games -- ch 9. Electronic fighting games and vehicle games -- ch 10. Electronic strategy games. |
Summary |
Details the development of electronic gaming and examines some of the most popular games of all time. |
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Chronicles the history of video games and video gaming, distinguishing between networked games, shooter games, sports games, and adventure games. |
Bibliography |
Includes bibliographical references (p. 150-151) and index. |
System Details |
Requires Boundless App. |
Subject |
Video games.
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Video games.
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Computer games. |
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Video games. |
Genre |
Electronic books. |
Added Author |
Ray, Michael.
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Other Form: |
Print version: Gaming. New York, NY : Britannica Educational Pub. : Rosen Educational Services, LLC, 2012 9781615307043 (DLC) 2011035886 (OCoLC)752286950 |
ISBN |
9781615307364 : $29.95 |
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1615307362 : $29.95 |
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