Description |
1 online resource (xxi, 243 pages) : illustrations (some color) |
Summary |
"Digital shadow generation continues to be an important aspect of visualization and visual effects in film, games, simulations, and scientific applications. This resource offers a thorough picture of the motivations, complexities, and categorized algorithms available to generate digital shadows. From general fundamentals to specific applications, it addresses "out of core" shadow algorithms and how to manage huge data sets from a shadow perspective. The book also examines the use of shadow algorithms in industrial applications, in terms of what algorithms are used and what software is applicable."-- Provided by publisher |
Bibliography |
Includes bibliographical references and index. |
Contents |
1. Preliminaries of shadows -- 2. Hard shadows -- 3. Supporting shadows for other geometry types -- 4. Soft shadows -- 5. Other treatments of shadows -- 6. Applications of shadow algorithms -- 7. Conclusions. |
Subject |
Graph algorithms.
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Data mining.
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Computer graphics.
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Algorithmes de graphes. |
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Exploration de données (Informatique) |
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Infographie. |
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computer graphics. |
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Computer graphics |
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Data mining |
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Graph algorithms |
Added Author |
Poulin, Pierre, 1964-
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Other Form: |
Print version: Woo, Andrew, 1965- Shadow algorithms data miner. Boca Raton, FL : CRC Press, ©2012 9781439880234 (DLC) 2011047828 (OCoLC)761380943 |
ISBN |
9781439880265 (electronic bk.) |
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1439880263 (electronic bk.) |
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