Library Hours
Monday to Friday: 9 a.m. to 9 p.m.
Saturday: 9 a.m. to 5 p.m.
Sunday: 1 p.m. to 9 p.m.
Naper Blvd. 1 p.m. to 5 p.m.

LEADER 00000cam a2200853 a 4500 
001    873843648 
003    OCoLC 
005    20240129213017.0 
006    m     o  d         
007    cr unu|||||||| 
008    140318s2014    enka    o     001 0 eng d 
015    GBB742674|2bnb 
016 7  018014351|2Uk 
019    871223699|a974982923|a975039262 
020    1849697566 
020    9781849697569 
020    9781849697576 
020    1849697574 
029 1  AU@|b000060449596 
029 1  CHNEW|b000693138 
029 1  CHNEW|b000693141 
029 1  CHNEW|b000886567 
029 1  CHVBK|b374454868 
029 1  DEBBG|bBV042031926 
029 1  DEBBG|bBV043606782 
029 1  DEBSZ|b405625227 
029 1  DEBSZ|b414173872 
029 1  DEBSZ|b493141189 
029 1  DKDLA|b820120-katalog:999937639105765 
029 1  UKMGB|b018014351 
029 1  AU@|b000073653585 
035    (OCoLC)873843648|z(OCoLC)871223699|z(OCoLC)974982923
       |z(OCoLC)975039262 
037    CL0500000403|bSafari Books Online 
040    UMI|beng|epn|cUMI|dE7B|dCOO|dDEBBG|dDEBSZ|dOCLCQ|dLLB
       |dOCLCQ|dN$T|dCOCUF|dCNNOR|dOCLCF|dMOR|dCCO|dPIFAG|dEBLCP
       |dIDEBK|dS4S|dYDXCP|dTEFOD|dD6H|dOCLCQ|dZCU|dAGLDB|dMERUC
       |dOCLCQ|dU3W|dOCL|dSTF|dOCLCQ|dVTS|dCEF|dICG|dINT|dVT2
       |dOCLCQ|dUKMGB|dG3B|dTKN|dOCLCQ|dDKC|dAU@|dOCLCQ|dUKAHL
       |dOCLCQ|dOCLCO|dOCLCQ|dOCL|dOCLCO 
049    INap 
082 04 794.81526 
082 04 794.81526|223 
099    eBook O'Reilly for Public Libraries 
100 1  Pul, Sergio van. 
245 10 Scratch 2.0 game development hotshot :|b10 engaging 
       projects that will teach you how to build exciting games 
       with the easy-to-use Scratch 2.0 environment /|cSergio van
       Pul, Jessica Chiang.|h[O'Reilly electronic resource] 
260    Birmingham, UK :|bPackt Pub.,|c2014. 
300    1 online resource (1 volume) :|billustrations 
336    text|btxt|2rdacontent 
337    computer|bc|2rdamedia 
338    online resource|bcr|2rdacarrier 
500    "Cool projects that will push your skills to the limit." 
500    Includes index. 
505 0  Cover; Copyright; Credits; About the Authors; About the 
       Reviewers; www.PacktPub.com; Table of Contents; Preface; 
       Project 1: Blowing Things Up!; Mission briefing; Creating 
       a new project; Starting scripts; Adding targets; Creating 
       a parabolic shot; Creating a landscape; Mission 
       accomplished; Hotshot challenges; Project 2: Beating Back 
       the Horde; Mission briefing; Creating a background; 
       Creating enemies; Creating cannons; Fighting back; 
       Increasing the horde; Adding a base; Limiting resources; 
       Winning the game; Mission accomplished; Hotshot 
       challenges; Project 3: Start Your Engines. 
505 8  Mission briefingDrawing a racetrack; Creating a kart; 
       Building keyboard controls; Using a collision mask; 
       Dealing with collision events; Adding a second player; 
       Finishing the game; Mission accomplished; Hotshot 
       challenges; Project 4: Space Age; Mission briefing; 
       Starting with the starter project; Adding scripts to 
       Spaceship; Updating enemy sprites; Adding scripts to 
       Spaceship Ammo and Enemy Ammo; Adding scripts to Shield 
       and Shield Life; Meeting your Game Manager; Adding levels 
       -- three simple steps; Mission accomplished; Hotshot 
       challenges; Project 5: Shoot 'Em Up; Mission briefing. 
505 8  Creating a player characterCreating an enemy; Adding enemy
       patterns; Shooting those baddies!; Creating background 
       images; Using parallax scrolling to simulate depth; Adding
       scores and power-ups; Tweaking and balancing; Mission 
       accomplished; Hotshot challenges; Project 6: Building a 
       Worthy Boss; Mission briefing; Sending a message; Adding a
       test script; Creating the boss; Creating attack pattern 1;
       Creating attack pattern 2; Creating attack pattern 3; 
       Making the boss more impressive; Defeating the boss; 
       Mission accomplished; Hotshot challenges; Project 7: 
       Creating a Level Editor. 
505 8  Mission briefingPlanning the level map; Drawing the level 
       tiles; Preparing the tiles in Scratch; Creating a level 
       generator; Creating a character; Creating a goal; Adding a
       bomb item; Adding the bomb effects; Mission accomplished; 
       Hotshot challenge; Project 8: Dungeon Crawl; Mission 
       briefing; Adding a knight; Adding a ghost; Creating a 
       sword; Creating a bow and arrow; Tying up loose ends; 
       Mission accomplished; Hotshot challenges; Project 9: 
       Hunger Run; Mission briefing; Understanding scrolling; 
       Adding scripts to the brick sprite; Adding scripts to the 
       food sprite. 
505 8  Adding scripts to the player spriteAdding scripts to the 
       Game Manager sprite; Tweaking the game; Mission 
       accomplished; Hotshot challenges; Project 10: Sprites with
       Characters; Mission briefing; Building the robot 
       wireframe; Coloring it metallic; Performing final 
       adjustments; Animating; Parting with a few tips; Mission 
       accomplished; Hotshot challenges; Appendix: The New 
       Scratch Interface; Mission briefing; Website overview; 
       Creating an account and logging in; The Scratch editor 
       layout; Creating and importing sprites; New script block 
       categories; Saving and loading projects. 
520    An easy-to-use book, containing 10 engaging projects that 
       will help you learn how to build video games with the easy
       to use Scratch 2.0 environment. If you are a new, or 
       current Scratch user and would like to improve your 
       understanding of the new Scratch 2.0 interface, and learn 
       how to make video games, this book is ideal for you. Each 
       project is explained in-depth from start to finish, so 
       everyone can follow along, even if you don't have much 
       previous experience with the software. If you want to 
       become a video game designer, this book is an easy- to- 
       use and friendly guide about the world of i. 
588 0  Online resource; title from cover (Safari, viewed March 11,
       2014). 
588 0  Online resource; title from PDF title page (EBSCO, viewed 
       July 11, 2017). 
590    O'Reilly|bO'Reilly Online Learning: Academic/Public 
       Library Edition 
650  0 Video games|xProgramming. 
650  0 Computer games|xDevelopment. 
650  0 Scratch (Computer program language) 
650  6 Jeux vidéo|xProgrammation. 
650  6 Scratch (Langage de programmation) 
650  7 Video games|xProgramming|2fast 
650  7 Scratch (Computer program language)|2fast 
700 1  Chiang, Jessica. 
776 08 |iPrint version:|aChang, Jessica.|tScratch 2.0 Game 
       Development Hotshot.|dBirmingham : Packt Publishing, ©2014
       |z9781849697569 
856 40 |uhttps://ezproxy.naperville-lib.org/login?url=https://
       learning.oreilly.com/library/view/~/9781849697569/?ar
       |zAvailable on O'Reilly for Public Libraries 
938    Askews and Holts Library Services|bASKH|nAH26851324 
938    ProQuest Ebook Central|bEBLB|nEBL1481123 
938    ebrary|bEBRY|nebr10842104 
938    EBSCOhost|bEBSC|n707237 
938    ProQuest MyiLibrary Digital eBook Collection|bIDEB
       |ncis27595038 
938    YBP Library Services|bYANK|n11678938 
994    92|bJFN