Description |
1 online resource (1, 942 pages) : color illustrations |
Bibliography |
Includes bibliographical references and index. |
Summary |
This volume of the best-selling series provides a snapshot of the latest Graphics Processing Unit (GPU) programming techniques. The programmability of modern GPUs allows developers to use this awesome processing power for non-graphics applications, such as physics simulation, financial analysis, and even virus detection - particularly with the CUDA architecture. Graphics remains the leading application for GPUs, and readers will find that the latest algorithms create ultra-realistic characters, better lighting, and post-rendering compositing effects. |
Subject |
Computer graphics.
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Real-time programming.
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Computer Graphics |
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Infographie. |
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Programmation en temps réel. |
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computer graphics. |
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Computer graphics. |
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Real-time programming. |
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Computer graphics |
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Real-time programming |
Added Author |
Nguyen, Hubert.
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NVIDIA Corporation.
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Added Title |
GPU gems three |
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Graphics ProcessingUnits gems three |
Other Form: |
Print version: GPU gems 3. Upper Saddle River, NJ : Addison-Wesley, ©2008 9780321515261 (DLC) 2007023985 (OCoLC)141855070 |
ISBN |
9780321545428 |
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0321545427 |
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