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LEADER 00000cam a2200553Ii 4500 
001    990194374 
003    OCoLC 
005    20240129213017.0 
006    m     o  d         
007    cr unu|||||||| 
008    170616s2017    enka    o     000 0 eng d 
020    9781785882913|q(electronic bk.) 
020    1785882910|q(electronic bk.) 
029 1  GBVCP|b1004862695 
035    (OCoLC)990194374 
037    CL0500000867|bSafari Books Online 
037    9E9CF5FC-1EF0-4002-8C67-0EB896650246|bOverDrive, Inc.
       |nhttp://www.overdrive.com 
040    UMI|beng|erda|epn|cUMI|dTEFOD|dOCLCF|dIDEBK|dTOH|dOCLCQ
       |dN$T|dCEF|dKSU|dUAB|dQGK|dOCLCO|dOCLCQ|dOCLCA|dOCL|dOCLCA
       |dOCLCO 
049    INap 
082 04 005.3 
082 04 005.3|223 
099    eBook O'Reilly for Public Libraries 
100 1  Malankar, Nikhil,|eauthor. 
245 10 Learning Android game development :|bAndroid game 
       development simplified! /|cNikhil Malankar.|h[O'Reilly 
       electronic resource] 
264  1 Birmingham, UK :|bPackt Publishing,|c2017. 
300    1 online resource (1 volume) :|billustrations 
336    text|btxt|2rdacontent 
337    computer|bc|2rdamedia 
338    online resource|bcr|2rdacarrier 
520    Learn the art of making Android games and turn your game 
       development dreams into reality About This Book Leverage 
       the latest features of Android N to create real-world 2D 
       games Architect a 2D game from scratch and level up your 
       Android game development skill Transition from developing 
       simple 2D games to 3D games using basic Java code Who This
       Book Is For If you are a mobile developer who has basic 
       Java programming knowledge, then this book is ideal for 
       you. Previous Android development experience is not 
       needed; however, basic mobile development knowledge is 
       essential. What You Will Learn Understand the nuts and 
       bolts of developing highly interactive and interesting 
       games for Android N Link the interface to the code used in
       games through simple methods Interact with the images on 
       the screen and also learn to animate them Set and save the
       game state and save high scores, hit points, and so on for
       your games Get a grasp of various collision techniques and
       implement the bounding box technique Convert your 2D games
       to 3D games using Android N Get an understanding of the 
       process of UI creation using Android Studio In Detail In 
       this book, we'll start with installing Android studio and 
       its components, and setting it up ready for Android N. We 
       teach you how to take inputs from users, create images and
       interact with them, and work with sprites to create 
       animations. You'll then explore the various collision 
       detection methods and use sprites to create an explosion. 
       Moving on, you'll go through the process of UI creation 
       and see how to create buttons as well as display the score
       and other parameters on screen. By the end of the book, 
       you will have a working example and an understanding of a 
       2D platform game like Super Mario and know how to convert 
       your 2D games to 3D games. Style and approach This easy-to
       -understand guide follows a step-by-step approach to 
       building games, and contains plenty of graphical examples 
       for you to follow and grasp quickly, giving you the chance
       to implement the concepts practically. 
588    Description based on online resource; title from title 
       page (Safari, viewed June 15, 2017). 
590    O'Reilly|bO'Reilly Online Learning: Academic/Public 
       Library Edition 
630 00 Android (Electronic resource) 
630 07 Android (Electronic resource)|2fast 
650  0 Video games|xProgramming. 
650  0 Video games|xDesign. 
650  0 Application program interfaces (Computer software) 
650  6 Jeux vidéo|xProgrammation. 
650  6 Jeux vidéo|xConception. 
650  6 Interfaces de programmation d'applications. 
650  7 APIs (interfaces)|2aat 
650  7 Application program interfaces (Computer software)|2fast 
650  7 Computer games|xDesign|2fast 
650  7 Video games|xProgramming|2fast 
856 40 |uhttps://ezproxy.naperville-lib.org/login?url=https://
       learning.oreilly.com/library/view/~/9781785880957/?ar
       |zAvailable on O'Reilly for Public Libraries 
938    ProQuest MyiLibrary Digital eBook Collection|bIDEB
       |ncis34514586 
938    EBSCOhost|bEBSC|n1527818 
994    92|bJFN