Description |
xxv, 389 pages : illustrations ; 24 cm |
Note |
Includes index. |
Summary |
Expand your basic knowledge of Python and use PyGame to create fast-paced video games with great graphics and sounds. This second edition shows how you can integrate electronic components with your games using the build-in general purpose input/output (GPIO) pins and some Python code to create two new games. You'll learn about object-oriented programming (OOP) as well as design patterns, such as model-view-controller (MVC) and finite-state machines (FSMs). Whether using Windows, macOS, Linux, or a Raspberry Pi, you can unleash the power of Python and PyGame to create great looking games. |
Subject |
Python (Computer program language)
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Raspberry Pi (Computer)
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Video games -- Programming.
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Computer programming.
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ISBN |
9781484245323 (pbk.) |
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1484245326 (pbk.) |
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