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LEADER 00000uam a2200445 a 4500 
003    CaSebORM 
005    20200110023945.5 
006    m     o  d         
007    cr cn          
008    030614s2014    xx      o           eng   
020    |z9781430264606 
020    |z1430264608 
020    |z9781430264606 
024 8  9781430264606 
035    (CaSebORM)9781430264606 
041 0  eng 
100 1  Dea, Carl,|eauthor. 
245 10 JavaFX 8: |bIntroduction by Example, Second Edition
       |h[O'Reilly electronic resource] /|cDea, Carl. 
250    1st edition 
264  1 |bApress,|c2014. 
300    1 online resource (420 pages) 
336    text|btxt|2rdacontent 
337    computer|bc|2rdamedia 
338    online resource|bcr|2rdacarrier 
347    text file 
365    |b31.77 
520    JavaFX 8: Introduction by Example shows you how to use 
       your existing Java skills to create graphically exciting 
       client applications with the JavaFX 8 platform. The book 
       is a new and much improved edition of JavaFX 2.0: 
       Introduction by Example , taking you through a series of 
       engaging, fun-to-work examples that bring you up to speed 
       on the major facets of the platform. It will help you to 
       create applications that look good, are fun to use, and 
       that take advantage of the medium to present data of all 
       types in ways that engage the user and lead to increased 
       productivity. Entirely example-based, JavaFX 8: 
       Introduction by Example begins with the fundamentals of 
       installing the software and creating a simple interface. 
       From there, you'll move in progressive steps through the 
       process of developing applications using JavaFX's standard
       drawing primitives. You'll then explore images, animations,
       media, and web. This new edition incorporates the changes 
       resulting from the switch to Java 8 SDK. It covers 
       advanced topics such as FXML, charting, custom controls, 
       JavaFX 3D, gesture devices, and embedded systems.  Best of
       all, the book is full of working code that you can adapt 
       and extend to all your future projects. Entirely example-
       based Filled with fun and practical code examples Covers 
       all that's new in Java 8 relating to JavaFX such as Lambda
       expressions and Streams Covers gesture devices, 3D display,
       embedded systems, and other advanced topics What you'll 
       learn Install JavaFX 8 and configure your environment Work
       with touch-based interfaces such as in Windows 8 Interpret
       gesture-based events the Leap Motion Controller and 
       similar hardware Integrate JavaFX with embedded systems 
       such as Arduino and Raspberry Pi Develop modern GUI 
       implementations of business forms Work with shapes, color,
       text, and animation Add audio and video to your projects 
       Create custom controls using SVG and Canvas Learn to style
       a user-interface via CSS Communicate bidirectionally using
       Java and Javascript with HTML5 Who this book is for JavaFX
       8: Introduction by Example is for Java developers who are 
       interested in developing rich, client-side applications to
       run on PCs, phones, tablets, Arduino controllers, the 
       Raspberry Pi, and more. Whether enterprise developer or 
       hobbyist, anyone wanting to develop a polished user-
       interface from Java will find much to like in this book. 
533    Electronic reproduction.|bBoston, MA :|cSafari,|nAvailable
       via World Wide Web. 
538    Mode of access: World Wide Web. 
542    |fCopyright © 2014 by Carl Dea, Mark Heckler, Gerrit 
       Grunwald, José Pereda, and Sean M. Phillips 
550    Made available through: Safari, an O'Reilly Media Company.
588 00 Online resource; Title from title page (viewed June 3, 
       2014) 
655  7 Electronic books.|2local 
700 1  Heckler, Mark,|eauthor. 
700 1  Grunwald, Gerrit,|eauthor. 
700 1  Pereda, José,|eauthor. 
700 1  Phillips, Sean,|eauthor. 
710 2  Safari, an O'Reilly Media Company. 
856 40 |zConnect to this resource online|uhttps://
       learning.oreilly.com/library/view/-/9781430264606/?ar