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Author Hardman, Casey.

Title Game programming with Unity and C# : a complete beginner's guide / Casey Hardman.

Publication Info. Berkeley, CA : Apress, [2020]
©2020
Location Call No. Status
 Naper Blvd. Adult Nonfiction  006.696 UNI 2020    AVAILABLE
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Description xx, 577 pages : illustrations ; 26 cm
Note Includes index.
Contents Installation and setup -- Unity basics -- Manipulating the scene -- Parents and their children -- Prefabs - Programming primer -- Code blocks and methods -- Conditions -- Working with objects -- Working with scripts -- Inheritance -- Debugging -- Obstacle course design and outline -- Player movement -- Death and respawning -- Basic hazards -- Walls and goals -- Patrolling hazards -- Wandering hazards -- Dashing -- Designing levels -- Menus and UI -- In-game pause menu -- Spike traps -- Obstacle course conclusion -- Tower defense design and outline -- Camera movement -- Enemies, towers, and projectiles -- Build mode -- Play mode -- More tower types -- Tower defense conclusion -- Physics playground design and outline -- Mouse-aimed camera -- Advanced 3D movement -- Wall jumping -- Pulling and pushing -- Moving platforms -- Joints and swings -- Force fields and jump pads --Conclusion.
Summary Designed for beginners with no knowledge or experience in game development or programming, this book teaches the essentials of the Unity game engine,the C# programming language, and the art of object-oriented programming. New concepts are not only explained, but thoroughly demonstrated.
Subject Unity (Electronic resource)
C# (Computer program language)
Video games -- Programming.
Three-dimensional display systems.
ISBN 9781484256558
1484256557
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