Description |
1 online resource : illustrations (chiefly color) |
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text file |
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PDF |
Note |
Includes index. |
Contents |
Part 1. Learning the GameSalad Fundamentals -- Preparing Your Design Environment -- Your First Game from Scratch: The Pong Game -- Finishing Pong: Scoring and Game Interaction -- Break A Wall: Implementing Comments, Accelerometer Movements, LifeManagement, and Pause -- Making a Shoot 'Em Up Game: Carrot Invader-- Part 2. Let's Spice Up the Salad with Advanced Functions and Effects in GameSalad -- Learning Gravity, Basic Physics, and Camera Controls: An Angry Birds-like Game, Part I -- Creating a Game Menu and a Particles Effect: An Angry Birds-like Game, Part II -- Graphics and Sound Effects: Labyrinth-- Part 3. Prepping for the App Store: Polishing, Publishing, and Promoting Your Game -- Bonuses, Game Center, and iAd: Break a Wall -- Device Internal Clock and Cyclic Movement: Non-Game Apps -- Submitting Your Game to the App Store -- Introduction to Game Promotion. |
Summary |
So you have a great idea for an iPhone or iPad game, but you've never programmed before. Where to start? Here! With GameSalad, you can design, build, and publish a 2D game in the App Store using an easy-to-use, no-programming-required¡game creation tool. Learn GameSalad for iOS¡shows you how to set up your development environment and how to create a variety of simple 2D games from a breakout-style game to an arcade shooter to a maze game. You'll also learn how to use GameSalad to create a non-game app as well.¡This book also takes you beyond game development into getting your game into the App Store, using iAd, and marketing your game.¡ A clear, step-by-step approach to GameSalad for the complete beginner Create fun, complete, and fully functional game projects An idea to App Store publishing guide. |
Subject |
iOS (Electronic resource)
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iOS (Electronic resource) |
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Video games -- Programming.
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Application software -- Development.
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Jeux vidéo -- Programmation. |
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Logiciels d'application -- Développement. |
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Informatique. |
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Application software -- Development |
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Video games -- Programming |
Indexed Term |
Computer science. |
Other Form: |
Print version: Guerineau, David. Learn GameSalad for iOS. Berkeley, CA : Apress ; New York : Distributed to the Book trade worldwide by Springer, ©2012 (DLC) 2012472184 |
ISBN |
9781430243571 (electronic bk.) |
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1430243570 (electronic bk.) |
Standard No. |
10.1007/978-1-4302-4357-1 doi |
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