Description |
1 online resource (xv, 677 pages) : illustrations |
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text file PDF rda |
Contents |
Android, the new kid on the block -- First steps with the Android SDK -- Game development 101 -- Android for game developers -- An Android game development framework -- Mr. Nom invades Android -- OpenGL ES : a gentle introduction -- 2D game programming tricks -- Super jumper : a 2D OpenGL ES game -- OpenGL ES : going 3D -- Programming tricks -- Droid invaders : the grand finale -- Publishing your game -- What's next? |
Summary |
Provides information on creating a variety of game applications for the Android platform.-- Source other than Library of Congress. |
Bibliography |
Includes bibliographical references and index. |
Subject |
Android (Electronic resource)
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Android (Electronic resource) |
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Android (Electronic resource) |
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Mobile games -- Development.
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Application software -- Development.
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Jeux sur mobile -- Développement. |
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Logiciels d'application -- Développement. |
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Application software -- Development |
Indexed Term |
Computer science. |
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computerwetenschappen |
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computer sciences |
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Information and Communication Technology (General) |
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Informatie- en communicatietechnologie (algemeen) |
Added Author |
Green, Robert (Game developer)
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Other Form: |
Print version: Zechner, Mario. Beginning Android 4 games development. [New York, N.Y.] : Apress, ©2011 (DLC) 2011293488 |
ISBN |
9781430239888 (electronic bk.) |
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1430239883 (electronic bk.) |
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(pbk.) |
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(pbk.) |
Standard No. |
10.1007/978-1-4302-3988-8. doi |
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