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LEADER 00000cam a22004457a 4500 
003    OCoLC 
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016 7  020793540|2Uk 
020    9781803244471|q(electronic bk.) 
020    180324447X|q(electronic bk.) 
029 1  UKMGB|b020793540 
035    (OCoLC)1349449678 
037    9781803230597|bO'Reilly Media 
040    YDX|beng|cYDX|dORMDA|dUKMGB|dOCLCF|dUKAHL|dOCLCO 
049    INap 
082 04 621.381 
082 04 621.381|223/eng/20221108 
099    |h[O'Reilly electronic resource] 
100 1  Farion, Christine. 
245 14 THE ULTIMATE GUIDE TO INFORMED WEARABLE TECHNOLOGY
       |h[electronic resource] :|ba hands-on approach for 
       creating wearables from prototype to purpose using Arduino
       systems /|cChristine Farion.|h[O'Reilly electronic 
       resource] 
250    1st edition. 
260    [S.l.] :|bPACKT PUBLISHING LIMITED,|c2022. 
300    1 online resource 
336    text|2rdacontent 
337    computer|2rdamedia 
338    online resource|2rdacarrier 
520    Master wearable technology with this book including 
       colored images and over 50 activities using Arduino and 
       ESP32, build useful, stylish, and smart wearable devices, 
       and create interactive circuits that react to us and our 
       environment Key Features Learn wearable technology and 
       build electronic circuits with fun activities using 
       Arduino systems Get an in-depth understanding of e-
       textiles and ESP32 microcontrollers to create interactive 
       wearables Apply a design innovation approach and best 
       practices to address real-world issues Book Description 
       Wearable circuits add interaction and purpose to clothing 
       and other wearable devices that are currently widely used 
       in medical, social, safety, entertainment, and sports 
       fields. To develop useful and impressive prototypes and 
       wearables, you'll need to be skilled in designing 
       electronic circuits and working with wearable 
       technologies. This book takes you on an interesting 
       journey through wearable technology, starting from 
       electronic circuits, materials, and e-textile toolkits to 
       using Arduino, which includes a variety of sensors, 
       outputs, actuators, and microcontrollers such as Gemma M0 
       and ESP32. As you progress, you'll be carefully guided 
       through creating an advanced IoT project. You'll learn by 
       doing and create wearables with the help of practical 
       examples and exercises. Later chapters will show you how 
       to develop a hyper-body wearable and solder and sew 
       circuits. Finally, you'll discover how to build a culture-
       driven wearable to track data and provide feedback using a
       Design Innovation approach. After reading this book, 
       you'll be able to design interactive prototypes and sew, 
       solder, and program your own Arduino-based wearable 
       devices with a purpose. What you will learn Construct 
       sewable electronic circuits with conductive thread and 
       materials Discover the features of LilyPad, Gemma, Circuit
       Playground, and other boards Use various components for 
       listening, moving, sensing actions, and visualizing 
       outputs Control ESP32 development boards for IoT 
       exploration Understand why and how to prototype to create 
       interactive wearables Get skilled in sewing and soldering 
       sensors to Arduino-based circuits Design and build a hyper
       -body wearable that senses and reacts Master a Design 
       Innovation approach for creating wearables with a purpose 
       Who this book is for This book is for electronics 
       engineers, embedded system engineers and designers, and R&
       D engineers, who are beginners in the wearable technology 
       domain as well as makers and hobbyists who have an 
       interest in creative computing. It will also be useful for
       teachers, students, and researchers, who are learning 
       interaction design, physical computing, technology, 
       fashion, or arts. Having a basic understanding of Arduino-
       based systems will help in easily comprehending the 
       contents of the book. 
590    O'Reilly|bO'Reilly Online Learning: Academic/Public 
       Library Edition 
650  0 Wearable technology. 
650  6 Technologie prêt-à-porter. 
650  7 Wearable technology|2fast 
776 08 |iPrint version:|z1803230592|z9781803230597
       |w(OCoLC)1337144108 
856 40 |uhttps://ezproxy.naperville-lib.org/login?url=https://
       learning.oreilly.com/library/view/~/9781803230597/?ar
       |zAvailable on O'Reilly for Public Libraries 
938    Askews and Holts Library Services|bASKH|nAH40491804 
938    YBP Library Services|bYANK|n303217660 
994    92|bJFN