Description |
1 online resource (xxiii, 487 pages) : illustrations |
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text file |
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PDF |
Summary |
Provides information on using the programming language Lua to customize and extend World of Warcraft. |
Contents |
Getting Started -- Lua Basics -- Using the WoW API to Create a "Hello, World" Mod -- Working with Game Events -- Using XML and Frames -- Advanced Lua -- Using Advanced Lua to Extend the Texas Hold'em Poker Addon -- Building a Poker Game Client with Addon Communication -- Using the Combat Log to Build a Cooldown Monitor -- Using Libraries -- Working with Secure Templates -- Macros -- Tips, Tricks, and Optimization -- Other Uses for Lua -- Frame Reference -- Combat Log and Unit Reference. |
Bibliography |
Met index. |
Access |
University staff and students only. Requires University Computer Account login off-campus. |
Subject |
World of Warcraft. |
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World of Warcraft. |
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World of Warcraft. |
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World of Warcraft. |
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World of Warcraft (Game)
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Video games -- Programming.
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Lua (Computer program language)
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World of Warcraft (Jeu) |
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Jeux vidéo -- Programmation. |
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Lua (Langage de programmation) |
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Computer games -- Computer software. |
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Lua (Computer language) |
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Lua (Computer program language) |
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Computer games -- Programming. |
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Informatique. |
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World of Warcraft (Game) |
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Video games -- Programming |
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Lua (Computer program language) |
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Computer games -- Computer software. |
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Lua (Computer language) |
Other Form: |
Print version: Emmerich, Paul. Beginning Lua with World of Warcraft addons. Berkeley, CA : Apress ; New York : Distributed to the Book trade worldwide by Springer-Verlag New York, ©2009 9781430223719 1430223715 (OCoLC)311771324 |
ISBN |
9781430223726 |
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1430223723 |
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1430223715 |
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9781430223719 |
Standard No. |
10.1007/978-1-4302-2372-6 doi |
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