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LEADER 00000cam a2200565 a 4500 
001    786166044 
003    OCoLC 
005    20240129213017.0 
006    m     o  d         
007    cr unu|||||||| 
008    120419s2012    cauabh  ob    001 0 eng d 
020    9780132693752|q(electronic bk.) 
020    0132693755|q(electronic bk.) 
020    0321768434 
020    9780321768438 
029 1  DEBSZ|b370594657 
029 1  GBVCP|b785437789 
035    (OCoLC)786166044 
037    CL0500000131|bSafari Books Online 
040    UMI|beng|epn|cUMI|dCOO|dC6I|dDEBSZ|dOCLCQ|dOCLCF|dOCLCQ
       |dCEF|dAU@|dOCLCQ|dCZL|dOCLCO|dOCLCQ|dOCLCO|dOCLCQ 
049    INap 
082 04 370.1523 
082 04 370.1523|222 
099    eBook O’Reilly for Public Libraries 
100 1  Dirksen, Julie. 
245 10 Design for how people learn /|cJulie Dirksen.|h[O'Reilly 
       electronic resource] 
260    Berkeley, CA :|bNew Riders,|c©2012. 
300    1 online resource (xii, 259 pages) :|billustrations, maps,
       facsimiles 
336    text|btxt|2rdacontent 
337    computer|bc|2rdamedia 
338    online resource|bcr|2rdacarrier 
504    Includes bibliographical references and index. 
505 0  1. Where do we start? : The learner's journey ; Where's 
       the gap? ; Identifying and bridging gaps ; Examples ; Why 
       this is important ; Summary -- 2. Who are your learners? :
       What do your learners want? ; What is their current skill 
       level? ; How are your learners different from you? ; 
       Learning styles ; Methods for learning about your learners
       ; Summary -- 3. What's the goal? ; Determine goals ; 
       Identify the problem ; Set the destination ; Communicating
       learning objectives ; Determine the gap ; How long is the 
       trip? ; Summary -- 4. How do we remember? : Memory in & 
       out ; Types of memory ; Repetition and memory ; Summary --
       5. How do you get their attention? : If they're not paying
       attention ; Talk to the elephant ; Ways to engage the 
       elephant ; Summary -- 6. Design for knowledge : Some of 
       the challenges ; Will they remember? ; Helping your 
       learners understand ; How much guidance? ; A process to 
       follow ; Summary -- 7. Design for skills : Developing 
       skills ; Practice ; Feedback ; Design for accomplishments 
       ; Summary -- 8. Design for motivation : Motivation to do ;
       Designing for behavior ; Summary -- 9. Design for 
       environment : Environment gaps ; Knowledge in the world ; 
       Putting resources in the world ; Putting prompts/triggers 
       in the world ; Putting behaviors in the world ; Clearing 
       the path ; Summary -- 10. Conclusion. 
520    Products, technologies, and workplaces change so quickly 
       today that everyone is continually learning. Many of us 
       are also teaching, even when it's not in our job 
       descriptions. Whether it's giving a presentation, writing 
       documentation, or creating a website or blog, we need and 
       want to share our knowledge with other people. But if 
       you've ever fallen asleep over a boring textbook, or fast-
       forwarded through a tedious e-learning exercise, you know 
       that creating a great learning experience is harder than 
       it seems. In Design For How People Learn , you'll discover
       how to use the key principles behind learning, memory, and
       attention to create materials that enable your audience to
       both gain and retain the knowledge and skills you're 
       sharing. Using accessible visual metaphors and concrete 
       methods and examples, Design For How People Learn will 
       teach you how to leverage the fundamental concepts of 
       instructional design both to improve your own learning and
       to engage your audience. 
588 0  Print version record. 
590    O'Reilly|bO'Reilly Online Learning: Academic/Public 
       Library Edition 
650  0 Learning. 
650  0 Learning, Psychology of. 
650  0 Learning|xSocial aspects. 
650  0 Classroom management. 
650  6 Apprentissage. 
650  6 Psychologie de l'apprentissage. 
650  6 Apprentissage|xAspect social. 
650  6 Classes (Éducation)|xConduite. 
650  7 Classroom management|2fast 
650  7 Learning|2fast 
650  7 Learning, Psychology of|2fast 
650  7 Learning|xSocial aspects|2fast 
776 08 |iPrint version:|aDirksen, Julie.|tDesign for how people 
       learn.|dBerkeley, CA : New Riders, 2012|z9780321768438
       |w(OCoLC)696100473 
856 40 |uhttps://ezproxy.naperville-lib.org/login?url=https://
       learning.oreilly.com/library/view/~/9780132693752/?ar
       |zAvailable on O'Reilly for Public Libraries 
994    92|bJFN