LEADER 00000cam a2200877 a 4500 001 846691140 003 OCoLC 005 20240129213017.0 006 m o d 007 cr cnu---unuuu 008 130604s2013 inua o 001 0 eng d 010 2013933624 019 859207778|a961637822|a962651022|a966221216|a988435034 |a991927450|a1037754987|a1038670744|a1045478601 |a1055351286|a1065919337|a1067183006|a1081253792 |a1083554036|a1103256703|a1129374637|a1152992969 |a1162241017|a1192343613|a1228579184 020 9781118723661|q(electronic bk.) 020 111872366X|q(electronic bk.) 020 9781118750254|q(electronic bk.) 020 111875025X|q(electronic bk.) 020 9781118723647|q(ebook) 020 1118723643|q(ebook) 020 |q(lay flat ;|qalk. paper) 020 |q(lay flat ;|qalk. paper) 029 1 AU@|b000051836264 029 1 AU@|b000052162214 029 1 DEBBG|bBV041432827 029 1 DEBBG|bBV044174951 029 1 DEBSZ|b398287651 029 1 DEBSZ|b431411093 029 1 NZ1|b15492984 035 (OCoLC)846691140|z(OCoLC)859207778|z(OCoLC)961637822 |z(OCoLC)962651022|z(OCoLC)966221216|z(OCoLC)988435034 |z(OCoLC)991927450|z(OCoLC)1037754987|z(OCoLC)1038670744 |z(OCoLC)1045478601|z(OCoLC)1055351286|z(OCoLC)1065919337 |z(OCoLC)1067183006|z(OCoLC)1081253792|z(OCoLC)1083554036 |z(OCoLC)1103256703|z(OCoLC)1129374637|z(OCoLC)1152992969 |z(OCoLC)1162241017|z(OCoLC)1192343613|z(OCoLC)1228579184 037 CL0500000304|bSafari Books Online 037 AC8F9C77-CDD5-4B65-AD5B-42914A604990|bOverDrive, Inc. |nhttp://www.overdrive.com 040 N$T|beng|epn|cN$T|dYDXCP|dE7B|dTEFOD|dOCLCF|dVT2|dCOO |dOCLCA|dDEBSZ|dUMI|dTEFOD|dOCLCQ|dAZK|dLOA|dCNNOR|dMOR |dPIFPO|dZCU|dMERUC|dOCLCQ|dU3W|dSTF|dWRM|dOCLCO|dOCLCQ |dCEF|dNRAMU|dICG|dINT|dOCLCQ|dOCLCO|dWYU|dUWO|dG3B|dOCLCQ |dOCLCO|dUAB|dA6Q|dDKC|dOCLCQ|dOCLCA|dHS0|dUKCRE|dVLY |dOCLCQ|dOCLCO|dOCL|dOCLCQ|dOCLCO 049 INap 082 04 006.696 082 04 006.696|223 099 eBook O’Reilly for Public Libraries 100 1 Derakhshani, Randi L. 245 10 Autodesk 3ds Max 2014 Essentials /|cRandi L. Derakhshani, Dariush Derakhshani.|h[O'Reilly electronic resource] 260 Indianapolis, Indiana :|bJohn Wiley & Sons, Inc.,|c2013. 300 1 online resource :|bcolor illustrations 336 text|btxt|2rdacontent 337 computer|bc|2rdamedia 338 online resource|bcr|2rdacarrier 505 0 Autodesk 3ds Max 2014 Essentials; Introduction; Chapter 1: The 3ds Max Interface; The Workspace; Transforming Objects Using Gizmos; Graphite Modeling Tools Set; Command Panel; Time Slider and Track Bar; File Management; Chapter 2: Your First 3ds Max Project; Setting Up a Project Workflow; Time to Model a Clock!; In Splines We Trust; Bringing It All Together; Chapter 3: Modeling in 3ds Max: Architectural Model Part I; Units Setup; Importing a CAD Drawing; Creating the Walls; Creating the Doors; Creating the Window; Adding a Floor and Ceiling 505 8 Chapter 4: Modeling in 3ds Max: Architectural Model Part IIModeling the Couch; Modeling the Lounge Chair; Chapter 5 : Introduction to Animation; Animating the Ball; Refining the Animation; Chapter 6: Animation Principles; Anticipation and Momentum in Knife Throwing; Chapter 7: Character Poly Modeling: Part I; Setting Up the Scene; Beginning the Soldier Model; Chapter 8: Character Poly Modeling: Part II; Completing the Main Body; Creating the Accessories; Putting on the Boots; Creating the Hands; Chapter 9: Character Poly Modeling: Part III; Creating the Head 505 8 Merging and Attaching the Head's AccessoriesChapter 10: Introduction to Materials: Interiors and Furniture; The Slate Material Editor; Material Types; mental ray Material Types; Shaders; Mapping the Couch and Chair; Mapping the Window and Doors; Chapter 11: Textures and UV Workflow: The Soldier; UV Unwrapping; Seaming the Rest of the Body; Applying the Color Map; Applying the Bump Map; Applying the Specular Map; Chapter 12: Character Studio: Rigging; Character Studio Workflow; Associating a Biped with the Soldier Model; Chapter 13: Character Studio: Animation; Animating the Soldier 505 8 Chapter 14: Introduction to Lighting: Interior LightingThree-Point Lighting; 3ds Max Lights; Lighting a Still Life in the Interior Space; Selecting a Shadow Type; Atmospheres and Effects; Light Lister; Chapter 15: 3ds Max Rendering; Rendering Setup; Cameras; Safe Frames; Raytraced Reflections and Refractions; Rendering the Interior and Furniture; Chapter 16: mental ray; mental ray Renderer; Final Gather with mental ray; mental ray Materials; Appendix: Autodesk 3ds Max Certification; Index 520 8 Annotation|bGreat guide to the fundamentals of Autodesk 3ds Max 2014This Autodesk Official Press guide is just what you need to learn the basics of Autodesk 3ds Max 2014 quickly and easily. Through a series of cool projects like designing an alarm clock, animating a thrown knife, or lighting a scene, you'll learn the essentials of modeling, rigging, animating, and rendering using the popular Autodesk 3ds Max 3D animation and effects software. It's a practical, hands-on approach allowing you to constantly reinforcing skills as you learn them. Downloadable before- and-after project files let you to compare your work to that of 3ds Max professionals. Even if you already have experience with 3ds Max, this book is a great reference for renewing your skills. And, it will help all users review and prepare for the Autodesk 3ds Max 2014 certification exams. Helps beginners and those migrating from other 3D animation and effects programs get up and running on Autodesk 3ds Max 2014Features a realistic, task -based approach, so readers learn via a series of hands-on projects using downloadable files, all backed with ample instruction, explanation, and illustration Covers modeling, rigging, animating, rendering, skinning, architectural visualization, and more Written by Autodesk Authorized Authors and is an Autodesk Official Press bookGet firsthand experience with 3ds Max, as well as a good start on preparing for the Autodesk 3ds Max 2014 Certified Professional exam, with "Autodesk 3ds Max 2014 Essentials." 546 English. 590 O'Reilly|bO'Reilly Online Learning: Academic/Public Library Edition 630 00 3ds max (Computer file) 630 07 3ds max (Computer file)|2blmlsh 630 07 3ds max (Computer file)|2fast 650 0 Computer animation. 650 0 Computer graphics. 650 0 Computer science. 650 0 Electronic data processing. 650 6 Animation par ordinateur. 650 6 Infographie. 650 6 Informatique. 650 7 computer animation.|2aat 650 7 computer graphics.|2aat 650 7 data processing.|2aat 650 7 computer science.|2aat 650 7 Electronic data processing|2fast 650 7 Computer animation|2fast 650 7 Computer graphics|2fast 650 7 Computer science|2fast 700 1 Derakhshani, Dariush. 776 08 |iPrint version:|aDerakhshani, Randi.|tAutodesk 3ds max 2014 essentials.|dIndianapolis : John Wiley & Sons Inc, 2013|z1118575148|w(OCoLC)838414764 856 40 |uhttps://ezproxy.naperville-lib.org/login?url=https:// learning.oreilly.com/library/view/~/9781118750254/?ar |zAvailable on O’Reilly for Public Libraries 938 ebrary|bEBRY|nebr10700082 938 EBSCOhost|bEBSC|n575222 938 YBP Library Services|bYANK|n10697403 994 92|bJFN