Playing Time |
01h:09m:01s |
Note |
8/31/201812:00:00AM |
Summary |
Learn how to make and manipulate product visualizations using Unreal Engine. Learn about importing geometry, adjusting light settings, creating materials, and building cinematics. |
Cast |
Presenter: Joel Bradley |
Summary |
Visualizing products before building provides the opportunity to design, iterate, and sell without the cost and commitment of creating a physical object. In this course Joel Bradley shares best practices and techniques for using Unreal Engine to create and manipulate visualization in real time, so creators and companies can collaborate. First, Joel shows how to import your existing geometry into Unreal. Next, demonstrates lighting setup, including how to work with key lights, rim lights, fill lights, and daylight options. Then, he walks though how to adjust lighting options, addressing the smoothness, quality, and resolution. He also covers how to create interactive materials and how to generate cinematic media of the visualization. |
System Details |
Latest version of the following browsers: Chrome, Safari, Firefox, or Internet Explorer. Adobe Flash Player Plugin. JavaScript and cookies must be enabled. A broadband Internet connection. |
Genre |
Instructional films. |
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Educational films. |
Added Author |
linkedin.com (Firm)
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