Description |
1 online resource (xxxvi, 638 pages) : illustrations |
|
text file |
Note |
Includes index. |
Contents |
Welcome to design patterns -- Keeping your objects in the know -- Decorating objects -- Baking with OO goodness -- One of a kind objects -- Encapsulating invocation -- Being adaptive -- Encapsulating algorithms -- Well-managed collections -- The state of things -- Controlling object access -- Patterns of patterns -- Patterns in the real world -- Appendix: leftover patterns. |
Summary |
Using research in neurobiology, cognitive science and learning theory, this text loads patterns into your brain in a way that lets you put them to work immediately, makes you better at solving software design problems, and improves your ability to speak the language of patterns with others on your team. |
Subject |
Computer software -- Development.
|
|
Java (Computer program language)
|
|
Logiciels -- Développement. |
|
Java (Langage de programmation) |
|
Computer software -- Development. |
|
Java (Computer program language) |
|
Computer software -- Development |
|
Java (Computer program language) |
|
Softwares (projeto) |
|
Java. |
Added Author |
Freeman, Eric, 1965-
|
|
Robson, Elisabeth.
|
|
Sierra, Kathy.
|
|
Bates, Bert.
|
Other Form: |
Print version: Head First design patterns. 1st ed. Sebastopol, CA : O'Reilly, 2004 0596007124 (DLC) 2005280819 (OCoLC)56929619 |
ISBN |
9780596800741 (electronic bk.) |
|
0596800746 (electronic bk.) |
|
9781449331498 |
|
1449331491 |
|