Description |
xxxvi, 632 pages : illustrations ; 24 cm |
Series |
Head first |
|
Head first series.
|
Note |
"A brain-friendly guide"--Cover |
|
Previous edition: Sebastopol, California: O'Reilly, 2004. |
|
Includes index. |
Contents |
Welcome to design patterns -- Keeping your objects in the know -- Decorating Objects -- Baking with OO Goodness -- One-of-a-kind Objects -- Encapsulating algorithms -- Well-managed collections -- The state of things -- Controlling Object access -- Patterns of patterns -- Patterns in the real world -- Appendix. |
Summary |
You know you don't want to reinvent the wheel, so you look to Design Patterns-- the lessons learned by those who've faced the same software design problems. With Design Patterns, you get to take advantage of the best practices and experience of others so you can spend your time on something more challenging. Something more fun. This book shows you the patterns that matter, when to use them and why, how to apply them to your own designs, and the object-oriented design principles on which they're based. Join hundreds of thousands of developers who've improved their object-oriented design skills through Head First Design Patterns. |
Subject |
Computer software -- Development.
|
|
Object-oriented methods (Computer science)
|
|
Software patterns.
|
|
Java (Computer program language)
|
Genre |
Handbooks and manuals.
|
|
Instructional and educational works.
|
Added Author |
Robson, Elisabeth, author.
|
|
Sierra, Kathy, author.
|
|
Bates, Bert, author.
|
Added Title |
Design patterns |
ISBN |
9781492078005 (pbk.) |
|
149207800X (pbk.) |
|