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Author Ghayour, Farhad, author.

Uniform Title Real-time 3D graphics with WebGL 2. Japanese
Title Hajimete no WebGL 2 : dai 2-han : JavaScript de kaihatsusuru riaru taimu 3D apurikēshon / Farhad Ghayour, Diego Cantor cho ; Andō Yasushi yaku = Real-time 3D graphics with WebGL 2 : build interactive 3D applications with JavaScript and WebGL 2 (OpenGL ES 3.0) / Farhad Ghayour, Diego Cantor. [O'Reilly electronic resource]
初めてのWebGL 2 : 第 2版 : JavaScriptで開発するリアルタイム 3Dアプリケーション / Farhad Ghayour, Diego Cantor著 ; あんどうやすし訳 = Real-time 3D graphics with WebGL 2 : build interactive 3D applications with JavaScript and WebGL 2 (OpenGL ES 3.0) / Farhad Ghayour, Diego Cantor.

Edition Shohan.
初版.
Publication Info. Tōkyō-to Shinjuku-ku : Orairī Japan, 2021.
東京都新宿区 : オライリー・ジャパン, 2021.
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Description 1 online resource (440 pages) : illustrations.
Language In Japanese.
Subject JavaScript (Computer program language)
WebGL (Computer program language)
Three-dimensional modeling.
Computer graphics.
JavaScript (Langage de programmation)
WebGL (Langage de programmation)
Modélisation tridimensionnelle.
Infographie.
computer graphics.
Computer graphics
JavaScript (Computer program language)
Three-dimensional modeling
WebGL (Computer program language)
Added Author Cantor, Diego, 1980- author.
Andō, Yasushi (Computer engineer), translator.
あんどうやすし (Computer engineer), translator.
Added Title Real-time 3D graphics with WebGL 2 : build interactive 3D applications with JavaScript and WebGL 2 (OpenGL ES 3.0)
ISBN 9784873119373 (electronic bk.)
4873119375 (electronic bk.)
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