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Author Andrade, David speaker.

Title Advanced Mechanics in CG Animation. with David Andrade [LinkedIn Learning electronic resource]

Publication Info. Carpenteria, CA linkedin.com, 2017.
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Playing Time 02h:24m:17s
Note 4/04/201712:00:00AM
Summary Stretch your animation abilities by learning how to apply advanced mechanics principles to two fun, but challenging, scenes: a parkour performance and a professional fight scene.
Cast Presenter: David Andrade
Summary Mechanics—one of the pillars of animation—combines biology, physics, and art into one fascinating discipline. In this course, instructor David Andrade challenges you to stretch your animation abilities and tackle two very fun—but challenging—scenes: a woman performing parkour to climb a wall, and a fight scene featuring two professional martial artists. David shows how to animate these scenes with a quick, agile superhero character: Hilary. Along with being easy-to-use, Hilary is built for both Maya and Blender, and you can export her as an FBX file just in case you want to take her for a spin in other programs. To help you confidently handle these scenes, David explains how to break down each action into beats and refine each movement.
System Details Latest version of the following browsers: Chrome, Safari, Firefox, or Internet Explorer. Adobe Flash Player Plugin. JavaScript and cookies must be enabled. A broadband Internet connection.
Genre Instructional films.
Educational films.
Added Author linkedin.com (Firm)
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