LEADER 00000pam 2200385 i 4500 005 20221201092756.0 008 220725s2022 nyua c 000 1 eng d 010 bl2022024550 020 9780062975195|qhc. 040 NjBwBT|beng|erda|cNjBwBT|dIMmBT|dNjBwBT|dUtOrBLW 082 04 [Fic]|223/eng/20220725 092 |fJ|aALSTON 100 1 Alston, B. B.,|eauthor. 245 10 Amari and the Great Game /|cB.B. Alston ; illustrations by Godwin Akpan. 250 First edition. 264 1 New York, NY :|bBalzer + Bray, an imprint of HarperCollinsPublishers,|c[2022] 300 423 pages :|billustrations ;|c22 cm. 336 text|2rdacontent 337 unmediated|2rdamedia 338 volume|2rdacarrier 490 1 Supernatural investigations ;|v2 500 Accelerated Reader|bMG|c4.9|d14|z516713 520 Immediately regretting her decision not to become the new leader of the secretive League of Magicians, Junior Agent Amari is forced to take part in the Great Game to save her brother and determine the future of magiciankind. 526 0 Accelerated Reader|bMG|c4.9|d14|z516713 650 0 Magic|vJuvenile fiction. 650 0 Siblings|vJuvenile fiction. 650 0 African Americans|vJuvenile fiction. 650 0 Contests|vJuvenile fiction. 650 0 Space and time|vJuvenile fiction. 650 0 Blessing and cursing|vJuvenile fiction. 655 7 Novels.|2lcgft 700 1 Akpan, Godwin,|eillustrator. 800 1 Alston, B. B.|tSupernatural investigations ;|v02.
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