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Author Okita, Alex, author.

Title Learning C# programming with Unity 3D / Alex Okita. [O'Reilly electronic resource]

Publication Info. Boca Raton, FL : CRC Press, [2015]
©2015
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Description 1 online resource (xx, 662 pages) : illustrations
Bibliography Includes bibliographical references and index.
Summary "Ideal for game programmers with no prior experience with programming languages, this book covers the basics of programming and explains how C# is used to make a game in Unity3D. Interactive examples give C# code meaning. As more complex aspects of C# are explained the interactivity of example games gains depth. Common programming tasks are taught by way of making a game. The final result is a reader who is capable of understanding how to read and apply C# in Unity3D and apply that knowledge to other development environments that use C#"-- Provided by publisher.
Contents Introduction: What this book is about -- Before you begin -- First steps -- Basics: the building blocks of code -- Fundamentals -- Intermediate -- Advanced -- Extended -- Stuff we couldn't cover.
Subject Unity (Electronic resource)
Unity (Electronic resource)
Video games -- Programming.
C# (Computer program language)
Three-dimensional display systems.
Jeux vidéo -- Programmation.
C# (Langage de programmation)
Affichage tridimensionnel.
three-dimensional.
C# (Computer program language)
Video games -- Programming
Three-dimensional display systems
Added Title Learning C Sharp programming with Unity 3D
Other Form: Print version: Okita, Alex. Learning C# programming with Unity 3D. Boca Raton : CRC Press, [2015] 9781466586529 (DLC) 2014006696 (OCoLC)866614625
ISBN 9781466586536 (electronic bk.)
1466586532 (electronic bk.)
9781498760201 (e-book)
1498760201
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