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Author Ahearn, Luke.

Title 3D game environments : create professional 3D game worlds / Luke Ahearn. [O'Reilly electronic resource]

Imprint Burlington, MA : Focal Press/Elsevier, ©2008.
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Description 1 online resource (1 volume) : illustrations
Contents THE BASICS; Optimizations; 3D Concepts; Shaders; LOW POLYGON ENVIRONMENTS WITH SIMPLE SHADERS; Introduction to the low polygon large urban area; Modeling the Large Urban Environment; Texturing the Large Urban Environment; TERRAIN, FOLIAGE, AND MORE ADVANCED ASSET CREATION; Introduction to the Outdoor Environment and More Advanced Asset Creation; Terrain in Virtual Environments; Outdoor Asset Creation; The Jungle Base, an exercise using outdoor and advanced assets; Normal Mapping and advanced shader usage
Subject Video games -- Programming.
Computer graphics.
Three-dimensional display systems.
Computer Graphics
Jeux vidéo -- Programmation.
Infographie.
Affichage tridimensionnel.
computer graphics.
three-dimensional.
Video games -- Programming
Computer graphics
Three-dimensional display systems
Added Title Three-dimensional game environments
Other Form: Print version: Ahearn, Luke. 3D game environments. Amsterdam ; Boston : Focal Press/Elsevier, ©2008 9780240808956 (DLC) 2008001735 (OCoLC)191024040
ISBN 9781136141577
113614157X
0240808959
9780240808956
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