Library Hours
Monday to Friday: 9 a.m. to 9 p.m.
Saturday: 9 a.m. to 5 p.m.
Sunday: 1 p.m. to 9 p.m.
Naper Blvd. 1 p.m. to 5 p.m.
     
Limit search to available items
129 results found. sorted by date .
Results Page:  Previous Next
Author Brusca, Victor G., author.

Title Introduction to Java through game development : learn Java programming skills by working with video games / Victor G. Brusca. [O'Reilly electronic resource]

Publication Info. [Berkeley] : Apress, 2023.
QR Code
Description 1 online resource (xiii, 248 pages) : illustrations (chiefly color)
Summary Interested in learning how to program with Java? Let's face it, the best way to learn to program is by writing programs. This can be a daunting proposition with the specter of hours of simple command line example programs hanging over your head. Fear not! Now you can learn to program in Java in a fun way by working on video games. With this book, you'll get to work with three Java game projects and have access to the complete game code for each project, including a full Java game engine. After completing Introduction to Java through Game Development, you'll be proficient in Java programming, having worked with the language's fundamental aspects throughout the text, and will be ready to further your Java and game programming expertise with confidence. What You'll Master the fundamentals of the Java programming language Use different data structures like arrays, lists, stacks, and queues Understand game programming basics including the main game loop Gain experience working with three different game projects via the book's coding challenges Work with the 2D game engine that powers the book's included games and learn to create your own new game projects Understand advanced Java topics like classes, encapsulation, inheritance, and polymorphism Work with exceptions and how to use debugging techniques to trace through code Sharpen your skills with over a dozen coding challenges that test your abilities with a development task on a real game project Who This Book Is For This book requires little to no programming experience to understand and benefit from the text.
Note Includes index.
Contents What is Java programming -- Variables -- Expressions and operators, flow control and more on variables -- More data structures -- Looping and iteration -- Objects, classes, and OOP -- Encapsulation, inheritance, and polymorphism -- Debugging techniques.
Subject Java (Computer program language)
Video games -- Programming.
Computer games -- Development.
Java (Langage de programmation)
Jeux vidéo -- Programmation.
Video games -- Programming
Java (Computer program language)
Other Form: Print version: Brusca, Victor G. Introduction to Java through game development [Berkeley] : Apress, 2023 9781484289501 (OCoLC)1346152116
ISBN 9781484289518 ebook
148428951X ebook
Standard No. 10.1007/978-1-4842-8951-8 doi
Patron reviews: add a review
Click for more information
EBOOK
No one has rated this material

You can...
Also...
- Find similar reads
- Add a review
- Sign-up for Newsletter
- Suggest a purchase
- Can't find what you want?
More Information